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  1. #41
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ECHOxLegend View Post
    well honestly that seem like an ok restriction for both QoL and ingame practicality, mages shouldnt be clunkin around it big-ass armor, nor should tanks be wearing rags, unless entirely for comedic purposes that are well thought out, but as per the OP specific example, yeah, if Im already wearing leather or light clothes thos whether I at least look like im wearing parachute pants as a ninja or whatever is no bother to me.
    Quote Originally Posted by RiceisNice View Post
    Seeing a blackmage wear gallant armor, or a white mage wearing ninja garb breaks the immersion more than everyone being able to wear bikinis or seasonal gear. That's just me though.
    Quote Originally Posted by Verlyn View Post
    It's way too late to argue immersion at this stage.
    You know where the "mages shouldn't wear big-ass armour" and "tanks shouldn't be wearing rags" thing goes out the window - besides the fact at least one of these can already be done? I'll tell you: multiclssing. This game is built on one of the strongest multiclass system, and chances are, especially at this point, if you someone doing high-level/endgame content, they quite probably have more than one job (job, not class) at least unlocked, if not entirely maxed out. With that in mind, the person taking up whichever role is the same, so why shouldn't they be able to crossdress (no pun intended) if they can cross-job?

    I agree that AF outfits and variations of that (i90 and whatever the devs might decide to come up with in the future) should be restricted to the given job, nothing wrong with that. (Although, that said, whatever's stopping an Ul'dahn merchant to order a replica of a summoner horn he's taken to fancy after seeing it during his travels....) But yeah, anyway, the design of the base system of the game is just contradicted in one more way by the glamours as they are now - not to even mention it's certainly flawed, as it only "works" in one direction and not the other. In PvP, the glamours are disabled, so that's an invalid argument. All the seasonal/casual clothes and costumes are freely glamourable too, so there's another invalidity. And immersion? Really? With players running aruond with the most ridiculous of names, not to even mention the endless number of variations of names from movies, anime, other FF games (and this very one as well)? Get outta here with that.

    Do your own math.
    (5)
    Last edited by BreathlessTao; 01-02-2015 at 04:46 PM.

  2. #42
    Player
    Verlyn's Avatar
    Join Date
    Dec 2013
    Posts
    230
    Character
    Leif Freivjr
    World
    Ultros
    Main Class
    Arcanist Lv 80
    You might be confused. We're in agreement on your points, not at odds.
    (0)

  3. #43
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Korilynn View Post
    ...
    Like I said, that's just me. Some things you really can't put into words, and this is one of them. Something really iconic like the AF sets relic gear should be specific to the class its tailored to (such as gallant armor or ninja garb like I mentioned, or how archers can't use The Artemis Bow). AF gear from other classes doesn't remotely suit the "fancier early level outfits" imo.

    I'd be willing to suspend my beliefs with something like the soldiery gear and such; but then you have to remember that they'd need to adjust the current gear restrictions. As of now, if you can't equip it, you can't glamour it. For gameplay balance, we shouldn't have casters being capable of equipping tanking gear to have higher armor values, or MNKs/DRGs having complete freedom of mixing their gear to have the perfect stat balance or more hp (in the monk's case).

    Quote Originally Posted by BreathlessTao View Post
    ...
    I mentioned that I don't like how tanks are capable of glamouring into robes, but casters cannot glamour into DoW or tank gear because of the gear restriction. That in itself is causing problems with glamour where "if you can equip it, you cant glamour". I tank in coliseum/lightsteel set (which still gives more armor than caster gear of the same ilvl), I'm clearly not equipped for tanking despite it inherently being a DoW gear and providing more protection. That's probably why I'm more tolerant of seasonal gear or swimsuits being used as glamour compared to other classes blalantly glamouring out of their roles.

    Honestly, my preferred solution is just straight up prevent people from glamouring their gear outside of its class; You can glamour tanking gear into only items that are considered tanking gear (or seasonal), caster gear can only be glamoured into caster gear, etc etc. Frankly, this is what's set in motion for WoW's "glamour" system; Nothing is stopping warriors from equipping cloth (since they have the ability to equip any armor class and any weapon excluding wands, esp in a game that has no class restriction on equipment.) But they couldn't glamour their tanking (plate) gear into anything that isn't plate, and they cannot glamour melee weapons into ranged weapons (and vice versa).
    >> Of course you can't implement this into FFXIV the way it is because there is no armor class, just class restrictions which will lead to the problems mentioned in my first post.
    (1)
    Last edited by RiceisNice; 01-02-2015 at 08:12 PM.

  4. #44
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    In my opinion, the restrictions should only apply to artifact gear. We can't argue immersion when you can already have tanks in bikini.

    When RIFT had the same restrictions, we wrote tons of feedback on why should they be lifted and only a few were against it, saying the same things people are saying here, that they didn't want mages on plate or tanks in robes which could already be done because there were costumes that allowed it. The restrictions were removed and the result was a deeper customization system.
    (10)

  5. #45
    Player
    NoahArks's Avatar
    Join Date
    Jun 2013
    Posts
    232
    Character
    Asuna Okawa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I rather have them allow the odin armour to be glamoured. Rather not have job restricted stuff lifted, though... You'd have healers run around in heavy armor or whatsoever. Completely takes the purpose of class related armor. and they should just make one kind of set with all stats for each character....
    (0)

  6. #46
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RiceisNice View Post
    but then you have to remember that they'd need to adjust the current gear restrictions. As of now, if you can't equip it, you can't glamour it. For gameplay balance, we shouldn't have casters being capable of equipping tanking gear to have higher armor values, or MNKs/DRGs having complete freedom of mixing their gear to have the perfect stat balance or more hp (in the monk's case).
    Not necessarily true. Granted yes I do agree gear should no way never be mixed and maxed in that situation you mentioned, so that goes without saying. However adjusting gear restrictions sounds like an overly boisterous work around for this case and very much largely unnecessary. It sounds more like a complete rehaul of the glamour system itself being the best coarse of action.
    (0)
    Last edited by Aylis; 01-02-2015 at 10:35 PM. Reason: typo

  7. #47
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    yep... unlock everything but iconic AF gear (and while they're at it, make the gear slots glamourable, not the items themselves. That way folks can have a different outfit for PLD and WAR, for example, while using the same tome or dungeon gear for both.)
    (9)

  8. #48
    Player
    Parasite's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    224
    Character
    Parasite Arokh'aerr
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    I still don't get why they put in armor pieces like the Odin Armor with craptastic stats and then disallow glamouring those on your armor..

    I mean, which purpose does the Odin armor have at all other than looks anyway?
    (5)

    - Parasite Arokh'aerr - Dark Knight! -
    eu.finalfantasyxiv.com/lodestone/character/1581146

  9. #49
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I like the way it is right now.

    but the Fuma set should be exclusive to Ninja.

    (0)

  10. #50
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    I remember the devs said the restriction was set to no "confuse players". Like a white mage wearing paladin gear for example.
    And yet it's perfectly fine for a PLD like me to go running around in mid level gathering gear or attractive swimwear. This double standard against heavy armor has to be stopped. Wake up Eorzea!
    (7)

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