Look I am not some elitist ass hat that will shoot you down for coming up with some strange class combination, but I still think the current system does not provide as much flexibility as people make out it does. I can not remove Spirit dart from my action bar and replace it with another basic attack that would allow me to actually smack something with the staff for a basic attack, as spirit dart is glued to number 1 on the bar (thats another argument though ><) so I can not change the basic attack to make my staff smashing MNK.

They really need to move away from this Weapon=Class system and add defined proper classes that are not bound to a weapon, you could still chop and change skill's and abilities if you want to make your crazy class but now you would also be able to equip different weapons too. They could make weapons the same as gear for optimal rank and classes.