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  1. #1
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    Just an assumption, but maybe the reason for people not using the Armoury to specialize for specific roles is that the content at present doesn't require it? If you don't need to have all the tank-related skills to succeed as a tank, then why not pick some more damage skills instead, and a buff here and a heal there ...

    The most common complaint about the current situation is that "everyone is the same". Unfortunately, I don't see anyone explaining what they mean by that. If I assume they mean everone uses the same skills, the lesson to be learned from that is not that the Armoury doesn't work. It means either we have to many skills doing the same thing, or content is so easy that noone needs the more specialized skills.
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    Last edited by Naqaj; 03-18-2011 at 02:00 AM.

  2. #2
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Naqaj View Post
    Just an assumption, but maybe the reason for people not using the Armoury to specialize for specific roles is that the content at present doesn't require it? If you don't need to have all the tank-related skills to succeed as a tank, then why not pick some more damage skills instead, and a buff here and a heal there ...

    The most common complaint about the current situation is that "everyone is the same". Unfortunately, I don't see anyone explaining what they mean by that. If I assume they mean everone uses the same skills, the lesson to be learned from that is not that the Armoury doesn't work. It means either we have to many skills doing the same thing, or content is so easy that noone needs the more specialized skills.
    If thats the case the the fix is simply increasing the discrepancies between skills.

    If the perception is Skill 1 Does "Damage" and Skill 2 does "Damage" then edit it so that people understand that Skill 1 actually does "Damage + Destroy Head Armor + Stun Monster" while Skill 2 actually does "Damage + Destroy Body Armor + Prevent TP gain." Don't hide the extra effects that all of the abilities have. And make it so those added abilities work best on their source Weapon.

    also include Status and Added Effect triggers to the Damage Pop Ups. If someone gets poisoned have it pop "Poison" as a damage display on screen for them. If a skill stuns have it say that when it works.
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    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #3
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    it's strange the ones that are complaining the the armory system is not like the xi system are the ones calling the ones that like the armory system idiots and telling us to go back to wow. truth of the matter is it was announced what the armory system was going to be and how it was going to work which is why myself along with alot of others got the game in the first place. i like having the freedom to make my character what i want and this game offered that. if you expected something different in the armory system you did not follow what the game said it was going to do.

    no i did not play wow nor did i play xi. i got this game because of the freedom the armory system said it was going to allow me to have. that part it is dead on. does it need some more tweaks? yes. the game needs fixes and i don't think anyone argues that point, but removing the system is not a good start and will only cause the people that enjoy it to leave the game. it will also slow down the fixes the game needs because it will cause the time to work on a system that is good(needs some minor fixes) and remake it completely when other things need to be addressed first.
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    http://crystalknights.guildwork.com/

  4. #4
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    Cairdeas's Avatar
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    Julie Nymphiel
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    Well put Dark Star. Thank You
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #5
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    Rhomagus's Avatar
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    Rhomagus Asclepiot
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    <<< Agrees with darkstarpoet1
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  6. #6
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    Caimon's Avatar
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    Dywin D'coon
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    Atomos
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    Pugilist Lv 16
    Excellent, imformative post OP. I would like to see the 'advanced jobs' be implemented in a similar manner that you describe. And, please don't completely scrap the armory system SE, build upon it.
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  7. #7
    Player
    Cairdeas's Avatar
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    I really have to put my support behind Carpe's http://forum.square-enix.com/ffxiv/t...pecializations

    Its what I've been saying but much easier to read. It allows for both systems to stay unique and be implemented together.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  8. #8
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    Quote Originally Posted by Cairdeas View Post
    I really have to put my support behind Carpe's http://forum.square-enix.com/ffxiv/t...pecializations

    Its what I've been saying but much easier to read. It allows for both systems to stay unique and be implemented together.
    Agreed. I'm really hoping SE adds Traditional jobs that way. It would make the Armory System that much more unique compared to other MMOs. It creates class and character uniqueness by building on our current system. Having a system like that would be a great way to reel people in(besides the content). Not many(if any) allows such a system because most leaves all endgamers of a class exactly the same in the end.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  9. #9
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Quote Originally Posted by Akumu View Post
    Agreed. I'm really hoping SE adds Traditional jobs that way. It would make the Armory System that much more unique compared to other MMOs. It creates class and character uniqueness by building on our current system. Having a system like that would be a great way to reel people in(besides the content). Not many(if any) allows such a system because most leaves all endgamers of a class exactly the same in the end.

    Which is what most of us complain about. So I don't understand why some of the people here want more of that same old "Were all the same in endgame" bull.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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