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  1. #9
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Tonkra View Post
    for me a RPG has something to do with immersion... and when you can rush through primal beast tibe outposts to the primals crystals... yea there is no challenge for a new lv 50 character if he doesnt get hindered by groups of monsters in ANY WAY!
    At this point I'm not sure why you're still arguing. Is it merely for the sake of arguing?

    Nobody will deny that making the world more dangerous will make the game more immersive. We just don't see the immersion in a constant 30 second slow effect from monsters we could kill in a fraction of that time. Is what we have honestly immersive to you?

    Personally I would love to see the addition of difficult open world monsters. They're one of the multiple things I miss from 1.0. What we have now however just feels like a clunky, poorly thought out alternative to what once was.

    People aren't asking for the game so be dumbed down. No, on the contrary, they're asking more a more intelligent application of the idea that the world should be dangerous. What we have is insignificant. It's pointless and as others have said - it serves no other purpose than to annoy players trying to get from point A to point B. Now, is that our fault? No, we didn't design it nor did we ask for it. We're asking for it to be changed into something more meaningful and better thought out.

    So please, stop attacking people that are on your side. We want the game to be fun and immersive just as much as you do. We just know that they're capable of doing a better job.
    (6)
    Last edited by Nikita; 02-03-2015 at 06:05 AM.