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  1. #9
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I don't entirely disagree with Tonkra here, but I think Tonkra is just forgetting theres a difference between adding a meaningful and enjoyable experience to the open world... and adding a "band aid" to make it feel like its more dangeous than it actually is. Mount Weight is nothing but artifical fear, its a jump scare, nothing else. Its worthless as a means to anything meaningful. I support adding a danger to the open world, Mount heavy is not that danger. Its a pointless effect. If they want these places to feel dangerous, give them danger. Mount heavy isn't going to make me die, I can completely ignore it and survive with no sweat at all, it just slows me down and annoys me. Its not danger, its a nuisance... there is a huge difference.

    - how many monsters actually do have a skill that gives you an heavy effect? (10%?)
    Every monster can inflict mount heavy. Its a % chance on hit, and you dont build resistance, and every time it procs, it applies it again at the full 20 seconds. Dismounting does not remove it either.

    As far as avoiding enemies... Most times its simply quicker too plow throw them and getting mount heavy, cause to avoid them would take longer than just walking through. The weight is nothing but a mosquito bite. Its not dangerous, it adds no enjoyment to anything, and its just annoying as hell.
    (5)
    Last edited by BlaiseArath; 12-23-2014 at 09:52 PM.