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  1. #28
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sibyll View Post
    Thanks for the link and the info.

    From watching that video I could tell that the Paladin was delaying his Rage of Halone combo. While I can't see what the DPS are doing specifically, I'd have to only guess they are also holding back DPS to allow aggro to be locked in with Skull Sunder. I'm mostly basing this off the fact that the threat in my raid spikes up a hell of a lot faster in my raid during those first few GCDs. While I won't argue that speccing DPS accessories and 30 Strength on your Warrior can boast some very nice numbers, it's questionable to say that doing this opening is optimal if it means your DPS have to hold back for 2 extra GCDs so that you can squeeze out a slightly more optimal DPS rotation. I did watch some of Xeno's guide (I plan to finish when I get a chance) and it is clearly a very well thought out Warrior build, but to advertise that as a standard build/opener is very dubious.

    But the more curious question is what would the effect be on your overall DPS for a fight between doing SE>BB and a BB>SE opener. It was mentioned by a poster that you spike 500 DPS, but who cares what you spike. At the end of the day your overall DPS for the instance is what really matters and I'd venture to guess that the order of your opener isn't going to effect your DPS that much in 12+ minute FCoB fight. If you have an actual comparison though, I'd really be interested to see.
    I have never once lost aggro with that opener, even against DPS that are ridiculously geared. (A Nexus Bard using an potion even. They come close, but not close enough to take the mob from me before skulls under happens)

    And the spike damage does matter on the initial pull, where as even you yourself said, damage from everyone can spike up really fast on those first few GCD's. Spike damage from a Tank, a Warrior nonetheless can generate enough aggro to maintain threat without needing to butchers block immediately. That spike damage from the opener isn't just from the first few GCD's, mind you.

    The increased enmity from your first skill be it tomahawk or overpower, on top of that damage you'll be doing throughout the opener, you should not be losing aggro. If you are, you're lacking in something compared to the rest of the group.

    But really, just do whatever you're comfortable with yourself, same with everyone else. If BB'ing Before storms is how you prefer it, then do it, so long as you're managing to keep the boss on you it's fine. That opener is more of an advanced opener, and you have to really know what you're doing when you're doing it, so it isn't for everyone.
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    Last edited by Ditto; 12-18-2014 at 11:11 PM.