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  1. #27
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Snip
    Thanks for the link and the info.

    From watching that video I could tell that the Paladin was delaying his Rage of Halone combo. While I can't see what the DPS are doing specifically, I'd have to only guess they are also holding back DPS to allow aggro to be locked in with Skull Sunder. I'm mostly basing this off the fact that the threat in my raid spikes up a hell of a lot faster in my raid during those first few GCDs. While I won't argue that speccing DPS accessories and 30 Strength on your Warrior can boast some very nice numbers, it's questionable to say that doing this opening is optimal if it means your DPS have to hold back for 2 extra GCDs so that you can squeeze out a slightly more optimal DPS rotation. I did watch some of Xeno's guide (I plan to finish when I get a chance) and it is clearly a very well thought out Warrior build, but to advertise that as a standard build/opener is very dubious.

    But the more curious question is what would the effect be on your overall DPS for a fight between doing SE>BB and a BB>SE opener. It was mentioned by a poster that you spike 500 DPS, but who cares what you spike. At the end of the day your overall DPS for the instance is what really matters and I'd venture to guess that the order of your opener isn't going to effect your DPS that much in 12+ minute FCoB fight. If you have an actual comparison though, I'd really be interested to see.
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    Last edited by Sibyll; 12-18-2014 at 01:52 AM.