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  1. #1
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Alish View Post
    I would really disagree here, and it really doesn't make much sense considering the new Hawk's Eye is pretty much going to give all of our skills used during the buff 100% accuracy.

    200 TP is an insane amount of TP to invest into a 10% evasion down.
    Agree!

    /wave
    (0)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Quesse View Post
    Agree!

    /wave
    As much as I hate responding to a simple agree response, this reminds me that I do think it's time they adjust Rain of Death. It's rarely used outside of Wide Volley procs due to the insane TP cost of 200 and worthless evasion drop (since nobody should be missing their attacks to begin with). Spamming Quick Nock or Wide Volley is already preferable to RoD and they cost 40-60 TP less than it. A drop to 170 TP would be a good change IMO...along with changing the evasion down to something better, like an Accuracy down so there's that miniscule chance of increasing dodges for everybody.
    (0)

  3. #3
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RyuDragnier View Post
    As much as I hate responding to a simple agree response, this reminds me that I do think it's time they adjust Rain of Death. It's rarely used outside of Wide Volley procs due to the insane TP cost of 200 and worthless evasion drop (since nobody should be missing their attacks to begin with). Spamming Quick Nock or Wide Volley is already preferable to RoD and they cost 40-60 TP less than it. A drop to 170 TP would be a good change IMO...along with changing the evasion down to something better, like an Accuracy down so there's that miniscule chance of increasing dodges for everybody.
    IMO a low potency DoT when hit by Rain of Death sounds suitable, or a low 5% increased dmg vulnerability.

    Would be helpful in clearing trash, maybe in coil, but even so I have to consider whether it is good to use given 200TP cost lol.
    (0)

  4. #4
    Player
    Adormus's Avatar
    Join Date
    Dec 2014
    Posts
    56
    Character
    Teruko Kaguya
    World
    Shiva
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ooshima View Post
    or a low 5% increased dmg vulnerability.
    For the love of everything, please no! 5% is in no way "low". That'd be an awesome group buff, which would just destroy the Bards personal DPS.
    (0)

  5. #5
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Adormus View Post
    For the love of everything, please no! 5% is in no way "low". That'd be an awesome group buff, which would just destroy the Bards personal DPS.
    Suggest something useful and viable then?

    5% over a very short few seconds isn't as OP as you think when the cost is 200TP. No BRD will be spamming this shit because in long fights it will just rape your TP resource and any gain would probable be negated when you have to recover it via Army's Paeon. You would probably have to evaluate carefully to see if there are enough trash/adds and whether there are enough downtime to regen TP to warrant a use of it at all.
    (1)

  6. #6
    Player
    Adormus's Avatar
    Join Date
    Dec 2014
    Posts
    56
    Character
    Teruko Kaguya
    World
    Shiva
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ooshima View Post
    Suggest something useful and viable then?

    5% over a very short few seconds isn't as OP as you think when the cost is 200TP. No BRD will be spamming this shit because in long fights it will just rape your TP resource and any gain would probable be negated when you have to recover it via Army's Paeon. You would probably have to evaluate carefully to see if there are enough trash/adds and whether there are enough downtime to regen TP to warrant a use of it at all.
    450*1.05+(425*1.05)*2+350*0.85+(200*1.05)*2=2082 DPS
    450+425+425+350+200*2=2050 DPS

    Not factoring in the possibility that the BRD has to sing regardless of RoD usage. If so, Bards WOULD have to use RoD all the time.

    /edit Forgot about the tanks.
    (2)
    Last edited by Adormus; 12-18-2014 at 05:11 PM.

  7. #7
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Adormus View Post
    450*1.05+(425*1.05)*2+350*0.85+(200*1.05)*2=2082 DPS
    450+425+425+350+200*2=2050 DPS

    Not factoring in the possibility that the BRD has to sing regardless of RoD usage. If so, Bards WOULD have to use RoD all the time.

    /edit Forgot about the tanks.
    Not even sure what you are calculating or talking in the air.

    Your calculation assumed the average end encounter DPS of 2x tanks + 4 DPS. Do you know each coil encounter is designed for above 10mins? Do you think your BRD have the resource to keep RoD up for 10mins, lel?

    Don't be like those people who cries OMG NIN IS SO OP OMG TRICK ATTACK IS OP whatever when it is actually... not a big deal.

    5% debuff for say 10s for a whooping 200TP cost is still god damn expensive to use.

    And like I said, don't just complain, provide a suggestion.
    (0)
    Last edited by Ooshima; 12-18-2014 at 05:32 PM.

  8. #8
    Player
    Xine's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    100
    Character
    Xine Xero
    World
    Balmung
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Adormus View Post
    For the love of everything, please no! 5% is in no way "low". That'd be an awesome group buff, which would just destroy the Bards personal DPS.
    I fail to understand how a 5% increase would be to much, on average a Bard will probably do about 300~ dmg per mob with an AoE (assuming no buffs are active), adding 5% more is a paltry 15 additional damage, assuming full buffs, thats about 600-800 damage with a Crit landing and even that is barely adding 30-40 damage per hit. If anything it'd be a bigger buff for BLMs, 2500+ Crit Flares? That's 125 damage added. I fail to see how a 5% increase in damage vulnerability will be a bad thing. But even still, no buff/debuff in this game lasts longer than 30s that I can think of off the top of my head, but you wouldn't even NEED 30s to clear a group of mobs unless all of your dps have shit for weapons, in which case the 5% increase would be doing them literally next to no good.
    (0)