The Priority Rotation

Originally Posted by
Dervy
The NIN's GDC layout is scarily similar to that of a Dragoon... The priority can actually loop - though the loop is much longer then that of the Dragoon.
Note: Dervy created this listing with 100% Huton up-time and a total skill speed of 436 in mind.
To better show the breakdown of this layout, we'll use a different legend for this section...and add some color while we're at it!
D: Dancing Combo (Spinning Edge > Gust Slash > Dancing Edge)
A: Aeolian Combo (Spinning Edge > Gust Slash > Aeolian Edge)
F: Fang Combo (Spinning Edge > Shadow Fang)
M: Mutilate
D -
F -
M -
A
D -
F -
A
D -
M -
F -
A
D -
F -
A -
M
D -
F -
A -->
Repeat
This "rotation" is merely a base with which to work with. Your full rotation, once added the Ninjutsu rotation, buffs and oGCDs, can, and most likely will, vary from the Ninja next to you. However the base of this rotation will remain the same, as it is simply listed in the order in which your debuff and DoTs will fall off and need to be refreshed, hence "priority". Be sure to put them up in the order in which you see them here, as that just so happens to be the most effective method.
D >
F >
M >
A -
This is your priority chain. If the first one is up, move to the next, so-on and so-forth. The one exception to this rule would be in the event you need to break away from your main target. This is the only time it is more efficient to place your DoTs (
F >
M) without your slashing debuff (
D) due to time constraints. Of course, if anticipated in advance, try and have
D up before hand.