Yes, numbers from my old opener were inflated by Assassinate, what I just posted wasn't, yet they're the same values. That's the point I'm trying to make.
ButcherBoy, I've added your rotation to the OP. Thank you!
Last edited by treuhavik; 12-14-2014 at 05:16 PM.
i just use huton on pull for groups where getting a pull timed with huton is unrealistic lol
i feel like if you do suiton on pull you should just open with se>bfb>sf>mutilate anyway. dots first is stronger, especially in raid setting where warrior will probably get eye up before you can do 4 gcds. the 15s wait huton pull mainly uses de first just to weave in buffs/x-pots.
We also assumed opening up with DoTs is much stronger back when we were theorycrafting the difference HP IDC TTT vs H IDC P TTT vs HPF IDC TTT in the Dragoon thread last year. The reality of it is, not having the initial hit of Mutilate being affected by DE actually decreases your PPS. It's not noticable in-game as it's only a 60 potency skill, but it's clearly there when you do the math.
ButcherBoy, I've added your rotation to the OP. Thank you![/QUOTE]
Thank you very much for this truehavik, but the person that deserves the name to be put up is Zamii. His te one that posted that rotation in te Ninja opening/rotation thred page 6. Thank u and I apologize.
something randomly interesting
ta with suiton @ 1s lets you get a TA buffed fuma shuriken out with 0.5-1s left on TA duration
still about 24 potency less, but virtually 0 gcd clipping in comparison
Could the same for SF be said If DE is also not applied first. SF is a huge dps loss if you let it fall too long off or clip it too early.
unless you are reapplying it with 5 seconds or less when TA effect is up. 15 seconds or less for mutilate in that same situation with TA.
at least that is what was told to me yesterday and my number on a dummy ( even though I don't particularly like dummy parsed) did go up by 11-15 dps in 2 different tests from 455 the day before that.
During those I prioritized Shadow fang > Mutilate > Dancing Edge. Kept up all 3 as best I could though. It's just that if two were going to fall off in a similar time frame, that's the priority I went with.
The same can be exactly said about SF. In fact, an SF without DE applied is an even greater PPS loss as it used every 20s for a potency of 240. That's an approx 1.3 PPS loss if it isn't buffed with DE. You might of seen a DPS increase as the SF combo is stronger than DE combo and using it first does result in an increased DPS, but it isn't optimised.
I've also noticed a pattern with my SIM. The NIN's GDC layout is scarily similar to that of a Dragoon... The priority can actually loop - though the loop is much longer then that of the Dragoon.
SGD: Dancing Edge Combo
SF: Shadow Fang Combo
SGA: Aeolian Edge Combo:
MU: Mutiliate
SGD SF MU SGA
SGD SF SGA
SGD MU SF SGA
SGD SF SGA MU
SGD SF SGA
I'd like someone to try it if possible and see what you think of it. This was taking into consideration a SkillSpeed of 438 on your gear, and Huton with 100% uptime.
Last edited by Dervy; 12-15-2014 at 05:12 AM.
I'm on it. This is without buffs, mutilate or ninjutsu?
EDIT: I'm going to assume you meant to put mutilate in place of Mug :P
All I can really say is that it lines up nicely. Without factoring in jutsu, buffs and other oGCDs, I can't tell how well it'll do.
EDIT2: Tossed oGCDs and the normal jutsu roatation in and got 492 - This is with me accidently repeating the 3rd line and dropping Huton for a good 5 seconds so I'm sure it can do much better.
Last edited by treuhavik; 12-15-2014 at 05:01 AM.
We would have to throw in jutsus right? Only real way to see how well it loops with everything?I'm on it. This is without buffs, mutilate or ninjutsu?
EDIT: I'm going to assume you meant to put mutilate in place of Mug :P
All I can really say is that it lines up nicely. Without factoring in jutsu, buffs and other oGCDs, I can't tell how well it'll do.
EDIT2: Tossed oGCDs and the normal jutsu roatation in and got 492 - This is with me accidently repeating the 3rd line and dropping Huton for a good 5 seconds so I'm sure it can do much better.
Edit: Dervy
What you posted can actually be simplified as..
DE > SF > Mutilate > AE
Then you just follow DE> SF> AE and apply mutilate as it drops. Does that line up with the sim?
Last edited by Leonus; 12-15-2014 at 05:22 AM.
Yup. Throw them in whatever order you're most comfortable with. The point is I want to stress both the rotation and see if the sims results is similar to the feedback from you guys.
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