Better have a new demon wall that is actually difficult!
Please.
Four times, actually. Siren (FFV, not in design, but in location), Diabolos (FFVIII), Kraken (FFIV, but with a different name) and Fenrir (FFXI).
Siren is probably the hardest of the four bosses mentioned (Deathly Verse, Deathly Cadenza, Feral Lunge, Lunatic Voice and crawling zombies and that DoT she frequently applied to the MT. All of these you can't ignore without a consequence), even after being nerfed. Fenrir and Kraken are tied in being the easiest dungeon bosses, as they have only one mechanic to them. Diabolos, while also having one dangerous mechanic, has a few other attacks that require you to move or stun (Nightmare, Night Terror, Ultimate Terror).
Going by this trend, Midgardsormr will probably only have one attack (Beta) and be easier than Fenrir and Kraken.
You know it's hard to state that they weren't important when the storyline didn't even give a chance to be important. Did you know? Lore Wise Diabolos is much more important than the majority of the primals excluding Ramuh and Shiva?
You do know Diabolos is the main reason Amdapor Civilization is..basically gone right? Saying he's not important is like saying The Garleans aren't important to the storyline. The biggest issue with Yoshi's design is instances are their own little world separate from the actual world, which is why you probably think he wasn't important.
I hope the hard mode dungeons are optional. If they are optinal square Enix can make it difficult for the people who want a challenge.
Well that was because it was challenging with no decent reward. i60 gear (most of which were originally from AK) for beating a difficult dungeon? Should have dropped i70 gear or something...
All SE have to do is release dungeons that are both challenging (not Coil levels, but enjoyably challenging) and offer a decent reward.
Fenrir is PATHETICALLY EASY.
It's so sad.
Siren served her role from the quest into the dungeon, she wasn't all that important in the scope of things overall. Diabolos, while I would have liked to see more from him, honestly, he was nothing more than a boss in a dungeon, they didn't make a bunch of stuff ingame hinting towards him being this huge badass that we'd have to fight or anything, so while he -could- have been important, potentially, no, he wasn't more important than the primals, who had a direct influence in the story of the game. Don't feign to know what I do or don't know about, because yes, I play this game for the lore. I'm simply saying there wasn't enough about either of them to have people claiming they were "wasted" as end-dungeon bosses.You know it's hard to state that they weren't important when the storyline didn't even give a chance to be important. Did you know? Lore Wise Diabolos is much more important than the majority of the primals excluding Ramuh and Shiva?
You do know Diabolos is the main reason Amdapor Civilization is..basically gone right? Saying he's not important is like saying The Garleans aren't important to the storyline. The biggest issue with Yoshi's design is instances are their own little world separate from the actual world, which is why you probably think he wasn't important.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.