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  1. #21
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by CUTS3R View Post
    Agrius crew survivors and potential magitek units turned into demons upon Midgardsomr "nuke" death ?

    By nuke, i mean that kind of gigantic aetherial explosion he does when he dies in 1.0 intro, it seems to generate creatures ( we see them flying by that derplander freefalling) so why not "turning" the Garleans trapped within the Agrius, theyre pretty much on ground zero after all.
    Didn't it crash like fifteen years prior to the start of 2.0? I can't imagine there are still people inhabiting the ship after all of that time.

    I'm guessing that there will be a lot of wyrms, or at least a wyrm boss. I have a feeling that Midgardsormr will be a major part of 3.0's storyline, so if anything we may just be there to wake him up.
    (0)

  2. #22
    Player
    PoxyPriceless's Avatar
    Join Date
    Dec 2014
    Posts
    49
    Character
    Poxy Priceless
    World
    Famfrit
    Main Class
    Archer Lv 60
    I keep getting this Arthurian legend image in my head. A female hand rising out of the lake holding a sword. Fighting a hand as the boss probably wouldn't be much fun...but at any rate...I'm stoked for Keeper of the Lake.
    (0)

  3. #23
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Tsuga View Post
    Didn't it crash like fifteen years prior to the start of 2.0? I can't imagine there are still people inhabiting the ship after all of that time.
    Thats why i said they could have been turned into demons from that explosion. so technically they're not alive anymore but rather wandering around within the Agrius, or rather haunting it, kinda like it is in Pharos + Haukke.
    (1)

  4. #24
    Player
    Leira_Raine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa, Land of the Pirates!
    Posts
    276
    Character
    Talia Renton
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Drako View Post
    I keep thinking how they could bring back the original toto rak from 1.0 that one was really cool. They could even keep the three boss option, and maybe even throw in the 5 chest reward if you do everything your suppose to. That would be neat, but a pipe dream I know.
    Exactly that, Drako. I would love some iteration of 1.0 Toto-rak, where it was more in-depth than the current. Have different paths of difficulty to get the maximum chests offered. And if I remember correctly, you had to also open up certain treasure chests (pretty sure not ALL the chests, or you miss out on final ones), and do it under a certain time limit. That was a lot of fun to run through. I'd love to have something like THAT in dungeons again, where it just wasn't so kill trash mobs and make your way forward to one boss.
    (1)
    C'est Vie ou Mort!

  5. #25
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    I hope they don't make Midgardsomer a dungeon boss. That dragon deserves his own raid.
    (3)

  6. #26
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AdamuKun322 View Post
    I hope they don't make Midgardsomer a dungeon boss. That dragon deserves his own raid.
    Considering what they did to Diabolos and Fenrir, don't be surprised if it's a 4 man dungeon boss.
    (0)

  7. #27
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Aurum Vale HM= no thanks
    I hate that dungeon with a passion, lol
    Maybe a Cutter's HM? That could be fun
    (0)

  8. #28
    Player
    gothikka's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Darknecros Etna
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I hope they do something with this place along the lines of CM, or Prat (an 8 man story dungeon) Would make sense since it seems to be integral to this stage of the main story.
    (0)

  9. #29
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maero View Post
    Aurum Vale HM= no thanks
    I hate that dungeon with a passion, lol
    Maybe a Cutter's HM? That could be fun
    So Cutter's Cry 1.0 with an actual Chimera fight? That would be fun yeah xD
    (0)

  10. #30
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I predicted the Agrius would become a dungeon sometime in the future, so I'm not surprised. My only worry is that its going to be a total faceroll like Snowcloak due to it being a story requirement.

    Kind of glad we are going back to AK and WP though, since those dungeons are basically shells of their former selves, especially AK. Almost everything in Amdapor Keep was nerfed to the ground, on top of overgearing the dungeon by a significant amount. Here's hoping they are actually hard and not pushovers.
    (1)
    Last edited by DragonSlayer45; 12-12-2014 at 04:25 AM.

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