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  1. #1
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Personally, I see leveling other classes for abilities is akin to taking the time to enhance the class you want to play. The whole purpose of this game was class=/= role. If some one doesn't take the time it shows. Why should somebody who has leveled only one class perform just as well as someone else?

    Now I know some people do honestly have less time, and its frustrating for them. But that should show on every mmo of people who have less time vs people who have more time. Thats common sense.

    Can't expect to play less and play equally as well. Last night I was with a dungeon group and the tank has never touched mage classes and admitted he didn't want to. This lead to him not having cures or raises and effected the role he was able to achieve.

    EDIT-> I do want to make a clarification before anything is taken out of context. I DO believe there should be content for casuals. I don't think they should be treated worse or inferior, but some casuals want too much. ie teleports everywhere, and to solo a job in a month.
    What is written here, is merely just "you reap what you sow", spending your time on stuff to get better performance out of it.
    (0)
    Last edited by Volsung; 07-29-2011 at 11:20 AM.

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Volsung View Post
    Personally, I see leveling other classes for abilities is akin to taking the time to enhance the class you want to play. The whole purpose of this game was class=/= role. If some one doesn't take the time it shows. Why should somebody who has leveled only one class perform just as well as someone else?

    Now I know some people do honestly have less time, and its frustrating for them. But that should show on every mmo of people who have less time vs people who have more time. Thats common sense.

    Can't expect to play less and play equally as well. Last night I was with a dungeon group and the tank has never touched mage classes and admitted he didn't want to. This lead to him not having cures or raises and effected the role he was able to achieve.

    EDIT-> I do want to make a clarification before anything is taken out of context. I DO believe there should be content for casuals. I don't think they should be treated worse or inferior, but some casuals want too much. ie teleports everywhere, and to solo a job in a month.
    What is written here, is merely just "you reap what you sow", spending your time on stuff to get better performance out of it.
    Then there's no such thing as classes, or roles or anything. There's basically one character in multiple formations. AKA the 1.17 super do everything redmage. The who wants to tank raise your hand era.

    Your words come flinging back at you because this isn't an SP game, but a multiplayer game and a multiplayer game has balance and rules. Without them, you're just playing solo watching other people play solo. the requirement to group would then be to max everything out.

    If the rule is to be lvl 50-all, then the balance is lvl50 all.

    That's why SP thinking has no place in multiplayer dynamics. Decades of MMO history has told every developer that.
    (2)

  3. #3
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by kukurumei View Post
    Then there's no such thing as classes, or roles or anything. There's basically one character in multiple formations. AKA the 1.17 super do everything redmage. The who wants to tank raise your hand era.

    Your words come flinging back at you because this isn't an SP game, but a multiplayer game and a multiplayer game has balance and rules. Without them, you're just playing solo watching other people play solo. the requirement to group would then be to max everything out.

    If the rule is to be lvl 50-all, then the balance is lvl50 all.

    That's why SP thinking has no place in multiplayer dynamics. Decades of MMO history has told every developer that.
    I see your point but you're putting words in my mouth. I never said a character should be able to perform all roles once. never never never said that. And SE is balancing things and reassigning abilities in the future to prevent it.

    My words were along the lines of a tanking gld with defender from mrd and cure from con, can perform better than a person with just gld. That putting time into your class by leveling other classes can benefit the role you want to play. There is no other way to look at that.
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