Results 1 to 10 of 132

Dev. Posts

Hybrid View

  1. #1
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    (40)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    Wow a Dev response,

    Thanks for the heads up.

    /feels better already
    (2)

  3. #3
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    Can you tell us whether or not their current design of keyboard only controls will continue in the future? Will we ever see proper mouse implementation?
    (0)

  4. #4
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    Thank the Gods! Yay, Bayohne! <3

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    Controller feels a little sloppy too but then again that is partial UI issues atm. Also I really do wish Archer's had an Auto shot and Multishot would be paired with heavy shot instead. I do feel slightly cheated and spoiled from WoW and other games that give their ranged fights a ranged auto attack. Could be done similar to that if they take it into consideration where you have a deadzone for ranged attacks and then you attack with melee if you are in that ranged deadzone but perhaps that is asking too much!?
    (0)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    I play this game on keyboard so I'm not even sure what problems people are having, however if you do change things I hope you can at least give us the option to do it one way or the other since I find it smooth as it is now.
    (0)

  7. #7
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.

    Bayohne
    there is clearly some issue where auto attack is not working as it should many are complaining of having to use secondary abilites to start auto attack such as heavy swing/light strike or feather foot etc to actually start auto attacking. Also there is an issue once auto attack starts that the action bar is not highleted(glowing) and we are not able to swtich between action bars using the up and down arrow key on the key board. We have to disengage and totally start over to get this function to work or use the mouse and click the arrow for the action bar to switch. Ive heard complaints of this from both the English and Japanese forums please get a response on this issue.
    (2)
    Last edited by Hikozaemon; 07-29-2011 at 10:15 AM. Reason: i have major cognitive problems and type words that im not knowingly thinking about sometimes.....

  8. #8
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hikozaemon View Post
    Bayohne
    there is clearly some issue where auto attack is not working as it should many are complaining of having to use secondary abilites to start auto attack such as heavy swing/light strike or feather foot etc to actually start auto attacking.
    The source of the issue is simply the clunkiness of the UI and how the directional arrows/dpad are used for two very important things: object targeting, and skill selection.

    When you are in "object targeting mode" (dpad lets you select object, players, NPC, etc) and are in active mode, you will not auto attack anything.

    When you are in "skill selection mode" (dpad lets you select your skills and abilities) and are in active mode, you will auto attack whatever you are targeting.

    It's very, very awkward.


    One solution would be to have the directional arrows only select skills, and the tab, shift+tab only cycles through targets.


    For keyboard, you could make it so that dpad only selects skills, and the analog stick push only cycles through targets.
    (0)
    Last edited by Rentahamster; 07-29-2011 at 09:37 AM.
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  9. #9
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rentahamster View Post
    The source of the issue is simply the clunkiness of the UI and how the directional arrows/dpad are used for two very important things: object targeting, and skill selection.

    When you are in "object targeting mode" (dpad lets you select object, players, NPC, etc) and are in active mode, you will not auto attack anything.

    When you are in "skill selection mode" (dpad lets you select your skills and abilities) and are in active mode, you will auto attack whatever you are targeting.

    It's very, very awkward.


    One solution would be to have the directional arrows only select skills, and the tab, shift+tab only cycles through targets.


    For keyboard, you could make it so that dpad only selects skills, and the analog stick push only cycles through targets.

    I USE A KEYBOARD THIS IS A PC GAME(lol caps lock) what do u mean DPad i found this game to play worse w/ a dpad long ago. The UI is overly complex when it doesnt need to be period. we dont need 4-8 different targeting modes for a keyboard; the FF11 way worked wonders and was never an issue and this should have the same UI for targeting but it doesnt...........
    (0)

  10. #10
    Player
    Gun_Anam's Avatar
    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    157
    Character
    Gun Anam
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Bayohne View Post
    Checked with the development team about whether a dedicated attack button can be added. While we can't promise that a dedicated attack button will show up in the future, a smoother way to initiate auto-attack using keyboard controls is being developed.
    But how about a basic attack skill like we had before? y'know, the equivalent of auto-attack but able to be placed on the skill bar and activated manually if we want to? What would that give us if that was added? It allows us to press 1 to initiate attack. Everyones problems are solved. Even if it's just for a temporary fix, please bring this up with the devs. I do hope this can be implemented soon so I can go back to enjoying melee combat.

    Anything other than running up to the mob and looking at it would be smoother. Please give me something to press instead of standing there in blind trust that auto-attack will kick in.
    (0)

    Là á Bhlàir's math na Càirdean.
    (Friends are good in the day of battle)