*sigh* another "1.0 was better because of x" Thread.

What you just described in your first post is basically what Hunts are:

Quote Originally Posted by Arkine View Post
Unique monsters that appear in the middle of group of mobs of the same family.
...you mean like Walgaru? a giant Treant that spawns around the area of normal-sized Treants in the East Shroud? Or Agrippa the Mighty that spawns around Castrum Centri?

Quote Originally Posted by Arkine View Post
Those aren't hard to implement, so it can also introduce gear to carry people over to the new set of content
Allied Seals. Even Blood-Splattered Mark Logs drop on rare occasions to upgrade gear purchased with Allied Seals.

Quote Originally Posted by Arkine View Post
This system was replaced by FATEs when XIV came out and lets face it, nobody likes those.
You're bound to hate them when you grind them for levelling and Relics.

Quote Originally Posted by Arkine View Post
I'd love to see NMs back!
Hunts, that is all.