That is because your Monk is a good Monk. It takes a good Monk to play the Monk at their potential. It takes a lot of factors to play well, being comfortable with the fight, knowing the timers on your buffs/debuffs, knowing when you can go in to get in a few extra hits before mechanics like T9's Thermionic Beam happens, etc.
Ninja requires none of this, because all their power comes from a passive buff that is always on and a Ninjutsu that does not need to interact with the enemy, they can do good DPS without being a good Ninja.
It's not good overall balance then if class skill ceilling affect its maximum potential dps in a game where enrage timer exist. Why not have a group of monk/monk/bard/blm. Why even have ninja, dragoon or summoner when there are superior class out there?That is because your Monk is a good Monk. It takes a good Monk to play the Monk at their potential. It takes a lot of factors to play well, being comfortable with the fight, knowing the timers on your buffs/debuffs, knowing when you can go in to get in a few extra hits before mechanics like T9's Thermionic Beam happens, etc.
Ninja requires none of this, because all their power comes from a passive buff that is always on and a Ninjutsu that does not need to interact with the enemy, they can do good DPS without being a good Ninja.
A good player should be able to reach more or less the same amount of dps with whatever class he's playing, Not be punished for picking a class that is slightly easier to play
We might aswell nerf paladin into the ground because of how god awfully braindead they are compared to warrior
Last edited by hallena; 11-30-2014 at 01:35 PM.
More like most of them. It's rare for us to stay on the top of the bar, simply because GL is a fickle beast that requires absolute timing on occasions when it comes to mechanics, especially in the primal fights where we are almost guaranteed to lose GL often in most of them. Coil is even worse from T5 on up just due to the mechanics of the fights. T8 I admit is the rare occasion where we can become DPS gods, but even then our TP consumption will bring that to a screeching halt since we'll go through TP faster than Invigorate can come off cooldown. I just described most of endgame right there, that's why they don't do anything with MNKs for endgame, we're perfectly balanced atm.
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