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  1. #11
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I've always wanted the Dragoon to have the highest skill-cap, but be the strongest pure DPS class only. 0 Utility, every manDPS for him/herself. That way, we have a high DPS melee class with no raid utility (DRG), then two classes with similar DPS which provide different raid utility (MNK + NIN). Depending on the encounter, you'd need to have 1/2 of the 3 in your group and always switch between them. But that'll only exist in an ideal world.

    I'm kind of 50/50 about the positional changes to be honest. I mean it's nice! Don't get me wrong. It helps when you have "fidgety" tanks who love moving around constantly when you're doing PUG dungeons/coil/scyrus (Which I've been doing a lot...), but it also does abolish the skillcap the Dragoon had. There's going to be much smaller disparity between bad and good players and I've always been on the mindset that player skill should be shown in their DPS.

    The only thing we really needed was DPS increases and M.Def buffs.
    (2)
    Last edited by Dervy; 11-30-2014 at 03:13 AM.

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