Page 404 of 584 FirstFirst ... 304 354 394 402 403 404 405 406 414 454 504 ... LastLast
Results 4,031 to 4,040 of 6139

Hybrid View

  1. #1
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Back in 2.2, I had 3 pieces of i90 crafted gear. I still wear them. Crafted gear is amazing if it's penta-melded correctly.

    http://eu.finalfantasyxiv.com/lodest...acter/1548426/
    (0)

  2. #2
    Player
    Gh0st_Pr0digy's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ghost Prodigy
    World
    Faerie
    Main Class
    Lancer Lv 50
    think im digging these buffs. with the buffs plus 3 new crafted pieces(belt, head & chest. had pants) my dps has gone up by around 40-50

    just need a 110 neck and high allagan spear now
    (0)
    Last edited by Gh0st_Pr0digy; 12-11-2014 at 04:35 AM.

  3. #3
    Player
    TheKingSlayer's Avatar
    Join Date
    Feb 2014
    Posts
    114
    Character
    Older King
    World
    Exodus
    Main Class
    Lancer Lv 70
    http://ffxiv.ariyala.com/ONS4

    I currently have the crafted 110 head, chest, and belt. I LOVE my crafted gear and get a Det Buff Boner every time I check my stats lol! The nice thing about the new crafted gear is that the stat caps are significantly higher, so you could penta-meld all Tier IV materias and still not be capped!
    (0)
    Friends don't let friends Dragoon

  4. #4
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Actually, that's a point. I know too much SS will run us dry of TP fairly quickly, yet I remember having SS around 450 allows us to get two TTT combos in after our Chaos Thrust while under the effects of BfB. Is this worth getting 450 SS for or should I look to shave off as much SS as physically possible?
    (0)

  5. #5
    Player
    Darwyn_Ulondarr's Avatar
    Join Date
    Sep 2013
    Posts
    80
    Character
    Darwyn Ulondarr
    World
    Balmung
    Main Class
    Archer Lv 50
    Quick question regarding Chaos Thrust, is the potency bonus from rear or flank attacks? The patch notes say rear, the tooltip says flank. Any clarification would be greatly appreciated.
    (0)

  6. #6
    Player
    xiley's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Xiley Strife
    World
    Diabolos
    Main Class
    Lancer Lv 50
    its actually rear try a training dumy like 10 times on flank and 10 times on rear its almost 100+ dmg each time
    (0)

  7. #7
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    So I've gotta say... lv 4x mobs just melt now. DRG was already pretty good at that, but they're seriously dying before I even get to Chaos Thrust.

    As far as magic defense goes, I logged out with 329 on Monday and logged back in with 443. Where the patch notes say "values comparative to other melee DPS, archers, and bards", it's actually equal MDEF, at least at i110. So that extra DRG VIT means we have more effective survivability than other physical DPS against both physical and magic damage. Cool beans.
    (0)
    Last edited by SunnyHirose; 12-11-2014 at 10:28 AM.

  8. #8
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by SunnyHirose View Post
    So I've gotta say... lv 4x mobs just melt now. DRG was already pretty good at that, but they're seriously dying before I even get to Chaos Thrust.

    As far as magic defense goes, I logged out with 329 on Monday and logged back in with 443. Where the patch notes say "values comparative to other melee DPS, archers, and bards", it's actually equal MDEF, at least at i110. So that extra DRG VIT means we have more effective survivability than other physical DPS against both physical and magic damage. Cool beans.
    With full party my MDEF was at 520ish when doing T10/11 post patch. Kaliya's critical Nerve Cloud wiped everyone but me lol DRG IMBA.
    (0)

  9. #9
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SunnyHirose View Post
    So I've gotta say... lv 4x mobs just melt now. DRG was already pretty good at that, but they're seriously dying before I even get to Chaos Thrust.

    As far as magic defense goes, I logged out with 329 on Monday and logged back in with 443. Where the patch notes say "values comparative to other melee DPS, archers, and bards", it's actually equal MDEF, at least at i110. So that extra DRG VIT means we have more effective survivability than other physical DPS against both physical and magic damage. Cool beans.
    It should be the same as before in the scenario you described, since nothing in the chain prior to CT has had potency buffed.
    HT is still 170, ID is still 180, Dis is still 220.
    (0)

  10. #10
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The difference is that HT and ID are now guaranteed without having to worry about stuns or your approach. You can just run in Jenkins-style and get all that right away.
    (0)

Page 404 of 584 FirstFirst ... 304 354 394 402 403 404 405 406 414 454 504 ... LastLast

Tags for this Thread