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  1. #1
    Player
    Raylan's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Raylan Blackthorne
    World
    Phoenix
    Main Class
    Marauder Lv 50
    So.. my main class Warrior had no love this final coil patch (fk RNG in this game seriously..) but my alt class is running around with alot of dreadwyrm gear.

    I'm not a very good dps player because i derp alot but I've been parsed around 580ish on i think a 4 minute fight with i126 and a 130 weapon (no party or food buff).

    I this decent or should i be pulling more?

    I'm tempted to run DRG in final coil just for the funz, any tips on the turns as well?
    (0)

  2. #2
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Raylan View Post
    So.. my main class Warrior had no love this final coil patch (fk RNG in this game seriously..) but my alt class is running around with alot of dreadwyrm gear.

    I'm not a very good dps player because i derp alot but I've been parsed around 580ish on i think a 4 minute fight with i126 and a 130 weapon (no party or food buff).

    I this decent or should i be pulling more?

    I'm tempted to run DRG in final coil just for the funz, any tips on the turns as well?
    We've found the war version of Yan folks
    (1)

  3. #3
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Raylan View Post
    So.. my main class Warrior had no love this final coil patch (fk RNG in this game seriously..) but my alt class is running around with alot of dreadwyrm gear.

    I'm not a very good dps player because i derp alot but I've been parsed around 580ish on i think a 4 minute fight with i126 and a 130 weapon (no party or food buff).

    I this decent or should i be pulling more?

    I'm tempted to run DRG in final coil just for the funz, any tips on the turns as well?
    I don't play DRG in coil as much as I'd like but here's what I got, more advice from better DRGs is welcome:

    T10 - depends on your group strat and DPS levels but ideally you're gonna wanna save DFD for the first add phase, and just CT > Phleb basically everything. I do CT > Phleb on both of the adds that get burned first, then immediately DFD over to the next set and repeat, then do 123s as needed. Second set of adds REALLY depends on your group's DPS, if you can afford it do the same thing, otherwise just multi-CT both initial adds and start 123s to burn them instead of switching. Rest of the fight is mainly training dummy, make sure your strats let you have max uptime on the boss including during Heat Lightnings and Wild Charges.

    T11 - first phase is dummy legit. Add phase, also mainly dummy, can save a Spineshatter for if you get the lightning but ideally you'll keep a side of the add for lightnings for max melee uptime (IE near the wall by the add is only for the thunderstruck people). Final phase, for those tethers, you can hit basically all your positionals except when dodging, just stick really close to the flank/rear divider.

    T12 - Make sure you hit the first Bennu with fully buffed DFD, same with 3rd Bennu. I wouldn't multi-DoT or anything when they spawn, just stay on Phoenix, if the group makes you use GCDs on the Bennus you guys are probably doing it wrong. Use Elusive for dropping Bluefires, otherwise training dummy legit. For Bennu phase, depends on your group's strat and DPS levels and how many Bennu you get, but for my 3 Bennu, no LB group, it's just CT combo > 123s to burn down what needs to get burnt down, getting fancy with multi-DoTs or AoEs here can be dangerous TBH. Final phase, hopefully they don't make you do any fountains, really should just be all ranged or at worst OT + all ranged. If you're ever in danger of getting killed by the phoenix charges, you can Keen Flurry them very effectively. During dodge phase, Keen Flurry if you didn't use it earlier, DRG could probably survive 3 charges in a row if they're all parried.

    T13 - Highly highly dependent on group strat and positioning and DPS. Dummy DPS at start. Depending on iLVL you can have B4B up for pretty much every mechanic unlike other classes. IMO DRG is low priority for Cover but that's debatable, but definitely take it over a WAR and BLM unless you're getting fancy with the puddle placement. Ideally you won't have to switch off to attack the wyvern, that can be SCH + BLM + BRD + WAR only, but if you do, Elusive + Spineshatter can make both travel times painless.

    Add phase, again, strat dependent. Typically you just restart rotations on whatever you need to, or if you wanna steal BLM DPS, get your Doom Spike on, doesn't really matter in current gear.

    Final phase, ideally you'd wanna stay on the boss as much as possible, and your tank would be Covering melee and NOT the OT during the Holmgang, but that's group dependent. You'll probably be the one LBing, basically after any mechanic is free to LB3, there's more than enough time, just don't do it like 5s before Megaflare or Earthshakers ...
    (0)
    Last edited by Sleigh; 03-14-2015 at 05:04 AM.

  4. #4
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    We really need that new thread.
    (0)

  5. #5
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    if you look around with left click, your character does not turn.
    (0)

  6. #6
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    So FInal Coil will be unlocked in two weeks. Cant wait for that gear!
    (0)

  7. #7
    Player
    Elkya95's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Alexis Wolf
    World
    Louisoix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Kuroyasha View Post
    So FInal Coil will be unlocked in two weeks. Cant wait for that gear!
    Can't wait for Yan to farm it forever for the spear!
    (1)

    http://motherfuckingkingofheroes.tumblr.com/

  8. #8
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Elkya95 View Post
    Can't wait for Yan to farm it forever for the spear!
    heh heh. everything will drop..but the spear loool
    (0)

  9. #9
    Player
    PaiiNx's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Pain Dontomberry
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    My second kill and spear dropped. I passed beacuse is ugly for me .-.
    Maybe the spear can fly and go to the chest of Ricky.
    (0)

  10. #10
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    https://www.youtube.com/watch?v=xfjU6hJC_II

    Here's something I've made for Dragoons (or all DPS jobs really). It's mainly targeted newer players, regarding 9GDC Blood for Bloods. For those of you who're more "experienced", the only thing you'd want to see is this:

    https://docs.google.com/spreadsheets...zjRXlwb7gUCB8U

    The sheet is set-up to see the maximum potencies of using BFB before X Ability, taking into account 9GDCs. You can download it and adjust the Skillspeed values at the top, which will affect the PPS values of course. Yeah, pretty interesting to see.

    EDIT: took me a while but I've FINALLY got it working for potencies to adjust for different GDCs in a BFB.
    (4)
    Last edited by Dervy; 03-15-2015 at 05:43 PM.

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