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  1. #1
    Player
    Sirius-Khan's Avatar
    Join Date
    Sep 2014
    Posts
    141
    Character
    Alucard Greywulf
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Now that I've gotten to lvl 50 these post make more sense to me. Felt like a different language lol. Thank you all.
    (1)

  2. #2
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Sirius-Khan View Post
    Now that I've gotten to lvl 50 these post make more sense to me. Felt like a different language lol. Thank you all.
    My dear, dear Goon... We love you. =^-^= -Kitty hug!-
    (1)
    Eorzean Climber (Noborist)

  3. #3
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by ColdestHeaven View Post
    I really hope next patch will bring better gear in terms of secondary stats. T8 never dropped HA headgear, so I just had to stick to i90 and then Guardian's Helm, and right now I really could use a head piece with accuracy, what with T10 and all that...pffff. I'm afraid I just might have to either farm T8 or buy the soldiery helmet and be done with it. I'd just like to avoid doing either @_@

    Anyhow, what is in your opinion the "worst" gear slot in terms of ilvl110 that we've had so far and that we should try to change ASAP in next patch? I mean, regardless of what the new stats will be (we'll probably know this Monday), what would probably the "anything better than that" piece that we should replace?
    Definitely the headgear first... Piss poor stats without determination, basically there so that we can hit our accuracy caps and lastly... LOOKS UGLY ZOMG *REMOVES HEADGEAR*

    Legs next cause I'm not exactly a fan of RNG. It's either RNG or ACC for this slot.

    All the other slots are joint third, cause they're either DET or ACC mix and match.
    (0)
    Last edited by Spartan117; 10-24-2014 at 04:30 PM.

  4. #4
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Astrum Belt, and Astrum head.

    Worst pieces, imo.
    (0)

  5. #5
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    So my DRG has kinda been on the back burner as of late, so I look for a suggestion. Getting back into him, he is i90. Eventually I would like to take him through second coil and final. Should I gear Astrum and ST or wait for the patch to drop and see about working on that stuff, depending on how it's statted(even a word??)? I am thinking, and hoping that the loot lockout will be gone on ST so that I can gather a few i100 pieces as that will help a bit.

    Thoughts?
    (0)

  6. #6
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    You're not going to gear it appreciably with one week's soldiery and one ST piece so you may as well just wait.
    (0)

    XI: Zeroblade, Titan Server

  7. #7
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    That is what I was thinking. I have a few sands and tomes, but felt it would be a waste to spend on a piece when things will change as 2.4 drops.

    Thanks!
    (0)

  8. #8
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Probably not much of a sustained DPS increase but that's a nice QoL set of buffs.
    (0)

  9. #9
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sleigh View Post
    Probably not much of a sustained DPS increase but that's a nice QoL set of buffs.
    True, mainly QoL stuff, allowing you utilize quick moves across an arena more often, especially during phase transitions, and actually be able to have a nice aoe from room-to-room in dungeons.
    The cool down are also nice, for me at least, since I like to weave these into my buffed rotations, so everytime B4B is up, my jumps should be, too.
    (0)

  10. #10
    Player
    TheKingSlayer's Avatar
    Join Date
    Feb 2014
    Posts
    114
    Character
    Older King
    World
    Exodus
    Main Class
    Lancer Lv 70
    No it's not a huge buff, but over a 12 min fight that's 4 extra SShatters (4x170 potency) and 2 extra DFD (2x250 potency) is 1180 extra potency... Then add in HT (1180 x 1.15 = 1357 potency) and Dis (1357 x 1.10 = 1492.7) totals almost 1500 extra potency which does not include B4B or crits. If you I would venture to say it could add 0.5-1.0% increase to dps, which if you're doing 450 dps, that can bring you to 455dps. Again, not a huge buff but hey it's better than a sharp spear in the eye lol
    (0)
    Last edited by TheKingSlayer; 10-25-2014 at 03:08 AM. Reason: Bad math

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