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  1. #1
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    (1)

  2. #2
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Krr View Post
    However, it's factually untrue and misleading to tell people that "alexandrite isn't so bad" because you saved it up for an alt relic using a former main relic that you made months ago.
    But getting alexandrite ISN'T so bad. Animus is easier to get than ever and all it requires is time. But even if you don't get that quest, there's still hunts and maps. There are three different ways to get alexandrite.

    Quote Originally Posted by Krr View Post
    First-time relic pathers who stick to their main won't have the option to gear their first job as quickly as you geared your second or third. Few relic pathers would even imagine switching main relics once they got past the extremely expensive animus step.
    I'm sorry but this isn't true. All my friends and FC members have had easier times gearing up their second and third jobs way quicker than their first. Even if their main is still their main. I have an FC member who has FIVE animuses and one Novus all gotten before 2.4 and they have never changed main jobs. It was just content to do.
    And I don't think it's true about switching either. Sometimes people just don't like the job anymore. Hell, I main SCH and got the Novus for WHM. I wanted SCH to be easy so I chose to endgame grind for its weapon.

    Quote Originally Posted by Krr View Post
    Newbies didn't have months to save up resources from "When atma was new and hard". Newbies don't have a full kit of roulettes unlocked for months.
    I was very fortunate then. I had a friend who told me to save up alexandrite when I got an animus that I didn't intend to do anything with. I got my myth tomes from grinding out dungeons that I unlocked as I went through story mode and ilevel grind. In comparison to others, my relic was a slow grind. To me, these new players will have to get these roulette unlocked too if they wanna do anything in this game. All of this stuff is usually just done concurrently to how you play.

    Quote Originally Posted by Krr View Post
    ...spending another week sitting in queue waiting for their dungeons to pop so they can unlock their HM roulette and are scraping together sol to inflate their ilvl just to participate in anything. Being new in 2.2 isn't anything like being new in 2.4 - the amount of content bloat to catch up on is absurd.
    To me, you're playing an MMO. MMO's are notoriously designed to eat your time. Grinds are just factually a part of any MMO. To a new player, it's all exciting and new content, not old and boring.
    (3)

  3. #3
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ophie-Mio View Post
    But getting alexandrite ISN'T so bad. Animus is easier to get than ever and all it requires is time. But even if you don't get that quest, there's still hunts and maps. There are three different ways to get alexandrite.
    There are actually four ways to collect Alexandrite, although two of them have the same final step (Mysterious Maps.)

    *You may do the quest Morbid Motivation, of which the prerequisite is owning at least one Animus weapon and doing the quests beforehand. This grants you one Mysterious Map per day which can yield an Alexandrite.

    *You may also purchase a Mysterious Map for 400 soldiery as many times per day as you wish. This does not require the prerequisite quest.

    *You may farm FATEs for a low (2%ish?) drop rate on Alexandrite, similar to ATMA minus the locational requirements.

    *You may spend 200 allied seals for one Alexandrite.

    You cannot do the daily map or farm FATEs until you have at least one Animus weapon. The only way to 'save up' Alexandrite is by farming hunts (which are now by and large dead, inefficient content) or banking Soldiery. These are facts that need to be noted and accounted for when we lecture fresh players on how to 'correctly' go about doing things efficiently.

    I honestly don't care how easy or hard you think getting Alexandrite is. It's easily the least-awful step, Materia aside. But please don't misinform the playerbase by telling them to do things they cannot actually do ingame just for the sake of making a point. If you think a month of grinding dailies for Sol and Morbid Motivation (or much less in hours spent grinding RNG fates) is an acceptable rate to gain Alexandrite, that's fine by me. But don't misinform new players as to how the system actually works for the sake of satisfying an argument.

    It's also equally negligent to ignore that the Soldiery conversion rate for Mysterious Maps is actually worse than the 2.3 Mythology rate was, if you are doing hunting, meaning if you did your Alex through in 2.3, it's actually considerably slower in 2.4 to the point where many players consider doing FATE Alexandrites or 4-man dungeon speedruns more efficient, and even then, it still actually takes twice as long per Alexandrite then it did in 2.3

    Not that I ever want to see Huntpocalypse 2014 again, or that I think the old rate was acceptable. But it's important to keep full and accurate bases of information when S-E makes changes and tells us they are favorable when they aren't.

    Also, it's a hell of a stretch to call doing any of the Relic weapon tasks 'content', as many have been over before. But if people actually enjoy spending 4500 soldiery as an entry ticket to killing 900 overworld trash mobs, doing 27 recycled dungeons, 27 recycled FATEs, and 27 levequests that have been in the game since launch, all the more power to 'em. But I also don't see the fault in removing a lot of what is functionally artificially padding out the quest with gating in the form of Tomestone sinks, RNG blocks, and daily limitations on doing things.
    (3)
    Last edited by Krr; 11-26-2014 at 11:51 AM.
    video games are bad

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Illya View Post
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    I think you mean Novus. Animus doesn't require Materia at all. Still, you're ignoring a couple of points;
    1. Novus only costs a lot if you focus purely on two stats. Focus on several and the price drops substantially, not to mention anything up to tier III Materia can easily be farmed Spiritbonding basic Lv49 gears, tier I is a matter of buying gear off an NPC and murdering Lv10 monsters for a few minutes.
    2. Materia prices will reduce over time as new gear is released and crafting them becomes easier. The moment we get tier V Materia, expect tier IV to crash in price. Any gear which produces tier V will likely produce a lot of tier IV as "unwanted" Materia. We already have Grade 5 Carbonized Matter from one of the main scenario quests, and Lv60 is the perfect chance to introduce tier V Materia.

    I would in no way call myself a "hardcore gatherer or crafter" (not a single Supra), and I'm finding it very easy to Spiritbond my own Materia for a Crit/Det Yoshimitus Novus. Slowed down now that I'm on tier IV Materias, but I still wouldn't call it an insurmountable task unless you literally only have 2 Gil.
    (3)
    Last edited by Nalien; 11-26-2014 at 10:13 AM.

  5. #5
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Illya View Post
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    Actually it could be resolved easily by not using materialIV, I have seen many players especailly the new players doing this.
    They will sell their MateriaVI for good price, for example the reward from unlocking CT, and earn the gil from those "hardcore". ^^;
    (0)

  6. #6
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Illya View Post
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    This is a ridiculous misconception. You can split a Novus up into 3 stats with only a very small difference in your numbers. If you really want to go the two stat route with all the Tier IV's, you can spiritbond for them.

    Quote Originally Posted by Sessurea View Post
    Exactly this. In a game where the new player will literally skip low-mid tiers and go straight for decent-good stuff ( sold/shiva weaps, sold/ironworks/ha gears ), it makes 0 sense to have this abomination of a questline still hanging around. Nothing has done as much damage to this game as the relic quest( atma-nexus only ofc ). Still freaking seeing this crap in PFs....

    Would be neat for the relic to finally rip b4 expansion anyways, along with coil/st storylines.
    I don't get what the problem with the questline is. People have had Novus and Nexus ninja weapons for awhile now.

    It's clearly not *that* big of a deal to do. Yes, you could pre-farm the Atmas and the Alexandrite, but overall that's not much time saved, especially with the new and improved Atma drop rate. There's several different ways to get Alexandrite, but ultimately it only took me 2-3 weeks to go from Animus to Novus the first time around. You can't pre-farm Animus since you can only buy one book at a time, but those books don't take all that long to do if you're dedicated to it. Nexus can't be pre-farmed either, but it isn't exactly something you have to go out of your way to do. You could just do your daily roulettes and eventually get the upgrade.

    I'm really not sure how much easier you could make it.
    (0)
    Last edited by Ashkendor; 11-26-2014 at 01:20 PM.

  7. #7
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Ashkendor View Post
    I'm really not sure how much easier you could make it.
    Lol it is a ridiculous amount of time that is required to get nexus imo. People can farm soldiery weapons in an afternoon, yet they have to start relic questline right at the start? Atma was ok even not nerfed, animus was horrendous, novus was somewhat ok but nexus was disgusting. Playing even everyday that takes way too long to do.

    And yh lol, nobody is saying this is hard, it's just ridiculous, but hey, all my opinion. Pf/df queues gonna be a bunch of laughs again when every1s grinding their omg new relic, and following patch boom, everyone running around in 120 ironworks weaps when they put uat2 in ct3, and then straight back to the forum with the ever entertaining "what was the point grinding my new relic?" threads.

    I'm not sure what the point of the relic weapon is, in all honesty. At 1st it seemed a nice challenge killing those hm primals, but now it means nothing except that the player can watch paint dry.
    (2)
    Last edited by Sessurea; 11-26-2014 at 01:34 PM.

  8. #8
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sessurea View Post
    Lol it is a ridiculous amount of time that is required to get nexus imo..
    And there is nothing wrong with that. Nexus is in no way required to play anything in the game, including coil. it's an optional upgradable weapon.
    I want the parade chocobo yet you don't see me complain about the 3000 commendation cost
    People put a lot of time into their relic weapon, whenever it is for the stats or the skin, Lets not disminish that only because this generation of gamers are willing to do ANYTHING to get what they want except actually working for it
    (1)
    Last edited by hallena; 11-26-2014 at 01:39 PM.

  9. #9
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Illya View Post
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    Why is it? Farming your own materia 1s to 3 is easy and cheap.

    IVs are not needed. To fill if DPS, you can slot accuracy which means you can you can use armor with less accuracy and more det/crit instead. Or if healer, det crit pie etc.

    The only ones who insist Materia IVs are needed are the ones putting them on the Marketboard. Pro tip, don't listen to them, use your head instead,
    (1)

  10. 12-05-2014 04:56 AM