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  1. #11
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sho86 View Post
    Unhealthy attachment? And wanting to do the same grind over and over again for the same job with slightly bigger numbers is healthy?
    That's how progression works. Out with the old, in with the new. When you resist you're showing you a) don't understand the concept of progression and b) are unwilling to move forward because of unhealthy attachments/nostalgia. Which is no different from the nonsense I saw on the FFXI boards when the developers wanted to move content in a certain direction and the people with relics/mythics/empyreans started crying that their time spent and the gear that came from it wasn't cream-of-the-crop uber elite. Which by extension is also no different from the WoW players in Naxx gear who complained that their gear wasn't going to matter once The Burning Crusade hit.
    Also, content progression is NOT "snuffed" in any way.
    I said this because when your main intent is making old stuff relevant in the same scale as new stuff, you're either making concessions in gear design, content design or character growth. I'm not about to sacrifice any of those just because someone is upset their breastplate from final coil will become obsolete.

    For the record, I've done more gear grinds than I can count. The only thing that ever bothered me about disposing of old gear was that I liked the design of some, especially as looks varied depending on the tier/gear level. Lo' and behold, systems like wardrobe, transmogrification and glamours come into existence and pretty much do away with the only problem I ever had with sharding/tossing/selling outdated gear. Gear is tangible, yes, but like everything else there will come a time when it has to be replaced. That's why I'll cling more to my memories raiding or the odd weapon/gear that makes sense for my character's concept (my gnome's favorite weapon in WoW was an axe I got while questing in deepholm, nothing from any raid) over the current top gear.
    (2)
    Last edited by Duelle; 11-24-2014 at 05:32 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)