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  1. #601
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by BreathlessTao View Post
    Oh look, outdated content gets nerfed - BAM 60 pages (and counting) of whining about it (mostly, I suppose, not gonna read it all).
    Go take your elitism (again, outdated content, hence that's the only valid reason I can imagine you whine about this nerf) to Savage and FCoB and enjoy farming those. Leave the "lesser" people in peace, when have they bothered you with anything?
    See, now that is a real insult. By the sentence of this post, you assume they suck(fail,bad,can't learn, call it as you want), and agree SE move so they can move on. Dead in the egg as the expression say. sad, just real sad...

    Quote Originally Posted by Hayden View Post
    Right? Because heavens forbid you have gainful employment, children, a social life, or a spouse not currently throwing things at you for spending the last 10 Saturday afternoon/evenings trying to clear a raid with your internet friends lol.

    (nothing against people who do that, I'm just trying to give the other side, you know us Lazy good for nothing slackers who have the audacity to not have time for coil lol)
    On that i half agree, having a RL, or not having that much time to spend in the game, don't justify this mega nerf. My static is mega casual... 3~4h/week and it never prevented us to clear any content. Just to give you an idea how casual we are, in 3 week we got 5h total in T10. (Thanks to connection instability)
    (4)
    Last edited by Pr0c3ss0r; 11-19-2014 at 05:03 PM.

  2. #602
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Exstal View Post
    Where's the proof that is true? If 99% aren't lazy and/or bad, then how come only a minuscule amount of people complete The Binding Coil of Bahamut...1 year after release?
    You...are aware that the majority of clear rate statistics on Coil come from a sample of 'every player of the game, ever, including a majority of accounts that never even reached level 50', right? They're very poor indicators of the real, living, active, one-for-one player playerbase, especially at level 50. We actually have no valid data sample of where the '1% of raiders' statistic even comes from.

    Regardless, the nerf to SCOB is functionally pointless in terms of 'letting unskilled casuals progress'. T9 was being sold for weeks anyway, and you didn't need skill or initiative to do that, either. Unless you count spiritbonding a couple of det IV materia in Urth's Gift and posting them on the market board as 'initiative' or 'skill'.
    (2)
    Last edited by Krr; 11-19-2014 at 05:07 PM.
    video games are bad

  3. #603
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Krr View Post
    You...are aware that the majority of clear rate statistics on Coil come from a sample of 'every player of the game, ever, including a majority of accounts that never even reached level 50', right? They're very poor indicators of the real, living, active, one-for-one player playerbase. We actually have no valid data sample of where the '1% of raiders' statistic even comes from.
    I tend to look at the reasoning behind why echo never made it to 25% in Binding Coil of Bahamut. SE was satisfied with the number of people clearing it post-echo. So it leads me to believe that at least a decent amount of players are at least trying. I fully believe that not 99% are lazy and/or bad but I'm not delusional enough to think that there isn't a huge portion of people who fit into one or both of those categories.

    Regardless, the nerf to SCOB is functionally pointless in terms of 'letting unskilled casuals progress'. T9 was being sold for weeks anyway, and you didn't need skill or initiative to do that, either. Unless you count spiritbonding a couple of det IV materia in Urth's Gift and posting them on the market board as 'initiative' or 'skill'.
    The nerfs to SCOB must be the preclusion to what we should expect from a story mode raid in 3.0, as they were particularly heavy-handed. Virtually no effort to clearing the content but allowing people to experience some of the stuff SE designed without having to resort to YouTube.

    The relic is a whole other can of worms that only hardcores even get to try because of how long the grind is for that. Silly SE, alternative to raiding takes longer than months of successful raiding?
    (1)

  4. #604
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Welcome to MMOs. Things are constantly changed in order to allow the general gaming populace to have a hand at seeing all the content. Savage Mode is there for a reason.
    (2)

  5. #605
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Conando View Post
    Welcome to MMOs. Things are constantly changed in order to allow the general gaming populace to have a hand at seeing all the content. Savage Mode is there for a reason.
    Sell T9 for 20m, buy useless Poney, house, furnishing, way before waste time in savage for a none-sense title. But i have high respect for who do savage, GG!
    (2)

  6. #606
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    This is what happens. However, I fully expect them to eventually include some sort of "savage gear" if they continue on this route. It's a rule of thumb for MMOs.
    (1)

  7. #607
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Exstal View Post
    I tend to look at the reasoning behind why echo never made it to 25% in Binding Coil of Bahamut. SE was satisfied with the number of people clearing it post-echo. So it leads me to believe that at least a decent amount of players are at least trying. I fully believe that not 99% are lazy and/or bad but I'm not delusional enough to think that there isn't a huge portion of people who fit into one or both of those categories.
    And I believe it's a community problem. There's a reason why JP duty finder is sung about as a holy land of clears and good communication and teamwork in pugs that makes our Party Finder groups look shameful. As a community, our problems start at the top, not the middle or the bottom.

    Quote Originally Posted by Exstal View Post
    The nerfs to SCOB must be the preclusion to what we should expect from a story mode raid in 3.0, as they were particularly heavy-handed. Virtually no effort to clearing the content but allowing people to experience some of the stuff SE designed without having to resort to YouTube.
    T8 and T9 still have all their fangs. I mean really, is Languishing what's killing people in T8? Not Allagan Field or something? All the kill mechanics still, like, kill.
    T6 and T7 were overboard, admittedly, but then again, try finding someone who actually wanted to go to prenerf T7. It's not a well-designed fight by any standard, much less the game's own mission statement, and from a design perspective, your options are 'butcher it into the ground' or 'practically rework the core concept'. But, some of the fights still actually teach things. If there's anything I protest, it's actually the addition of echo. Slathering everyone in +20% stats isn't the answer to "players can't beat enrage check".
    (3)
    video games are bad

  8. #608
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Krr View Post
    It's not a well-designed fight by any standard,
    I disagree, is one of the best fights in the game IMO
    (2)

  9. #609
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Edli View Post
    I disagree, is one of the best fights in the game IMO

    was. /10chars
    (2)

  10. #610
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Edli View Post
    I disagree, is one of the best fights in the game IMO
    Arbitrarily-mandated composition requirements, extremely uneven weighting of responsibility (Tanks, 3 of the 4 DPS do practically nothing except their assigned roles and watching Voice/Shriek/LOOK AWAY FROM THE BOSS while 1 RDPS + 2 healers have to basically carry the fight on their backs by coordinating renauds) and a bunch of bland "this kills the raid" attention checks all piled on top of each other don't make an interesting or fun fight to me. The other three turns involved actual coordination and role checks from the entire party and actually feel like dynamic fights where almost everyone had a job to do.

    I'm curious as to what people who like T7 actually enjoyed about T7?
    (9)

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