Results 1 to 10 of 652

Hybrid View

  1. #1
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    All this could have been avoided if they had implemented different difficulties right from the start, I think WoW does something similar though I don't really know the specifics, each with their own lockout.

    Easy/Story difficulty: echo +20-30% and current nerfs, no drops whatsoever, possibly exclude the last turn from this tier.
    Normal: no echo but current nerfs, only one chest per turn, possibly no gear enhancing items whatsoever.
    Hard: no echo, same mechanics as before the nerfs, same amount of drops as we have now.
    Savage: no echo, same mechanics as current Savage, possibly 3 chests per turn and/or one extra gear enhancing item.

    Maybe Heavensward could do something like this, and also maybe have more than one relevant piece of endgame content.
    (16)

  2. #2
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    I like Rori's idea!
    (1)

  3. #3
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Roris View Post
    All this could have been avoided if they had implemented different difficulties right from the start, I think WoW does something similar though I don't really know the specifics, each with their own lockout.

    Easy/Story difficulty: echo +20-30% and current nerfs, no drops whatsoever, possibly exclude the last turn from this tier.
    Normal: no echo but current nerfs, only one chest per turn, possibly no gear enhancing items whatsoever.
    Hard: no echo, same mechanics as before the nerfs, same amount of drops as we have now.
    Savage: no echo, same mechanics as current Savage, possibly 3 chests per turn and/or one extra gear enhancing item.

    Maybe Heavensward could do something like this, and also maybe have more than one relevant piece of endgame content.
    This is how it should be done. I hope the devs read this.
    (1)