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Thread: Rejoice ninjas!

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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Hitting 3 1 2, 1 2 3, or 2 1 (Huton, Suiton, Raiton respectively) is not massively difficult to either execute or weave between GCDs efficiently. If latency is an issue we'd be calling Titan (Hard) a challenge, when it isn't.

    Ninjutsu is more complex than the single key press other Jobs have for ability damage, but that's why Ninja boasts such high ability damage compared to the rest, probably the highest even.

    After playing Rogue/Ninja almost exclusively since 2.4, going back to Monk or Dragoon just feels annoying. Every time Greased Lightning wears off because mechanics make it impossible to keep hitting the mob, or Heavy Thrust/Impulse Drive need to be reused because the boss turned suddenly for X mechanic. Annoying. Ninja has a latency issue with Ninjutsu, but that's fixed along with a latency fix/new ISP. The only time Ninjutsu actually becomes a mechanically difficult thing to pull off is in PvP, where you can end up frequently dealing with Stuns and the like. Very little of PvE ends up causing that, as long as everyone is doing their job properly, at least. If I end up using Rabbit Medium because I got hit with Paralysis because nobody Silenced High Voltage, I'm not going to go "Ninjutsu is hard", I'm going to go "Paladins/Bards suck".
    (0)
    Last edited by Nalien; 11-19-2014 at 03:28 AM.

  2. #2
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Nalien View Post
    Hitting 3 1 2, 1 2 3, or 2 1 is not massively difficult to either execute or weave between GCDs efficiently. If latency is an issue we'd be calling Titan (Hard) a challenge, when it isn't.

    Ninjutsu is more complex than the single key press other Jobs have for ability damage, but that's why Ninja boasts such high ability damage compared to the rest, probably the highest even.
    Lol the mudra combinations aren't even specific like a proper jutsu should be. Half of them allow you to do whatever so long as you end it right. Also there are basically no real positionals so managing your character is infinitely easier and you can gear completely differently.
    (1)

  3. #3
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Nalien View Post
    Hitting 3 1 2, 1 2 3, or 2 1 (Huton, Suiton, Raiton respectively) is not massively difficult to either execute or weave between GCDs efficiently. If latency is an issue we'd be calling Titan (Hard) a challenge, when it isn't.
    Moving 2 steps over clearly visible edge between flank and back is nothing hard too for skilled players.

    Quote Originally Posted by Nalien View Post
    Heavy Thrust/Impulse Drive need to be reused because the boss turned suddenly for X mechanic. Annoying.
    Much more annoying is when you miss TA at the same situation.

    Quote Originally Posted by Nalien View Post
    Very little of PvE ends up causing that, as long as everyone is doing their job properly, at least.
    Any immune/fight breaks too will lead you to lose ninjutsu (besides Huton) if boss decides to do it in the middle of ninjutsu cast. Annoying as hell.
    (1)

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Felessan View Post
    Any immune/fight breaks too will lead you to lose ninjutsu (besides Huton) if boss decides to do it in the middle of ninjutsu cast. Annoying as hell.
    Most of which are predictable by enemy HP%. I can swap out a Suiton or Raiton for an early Huton in such a case, a Monk cannot likely keep Greased Lightning up, depending on the jump duration. Gods I wish they'd add 3 seconds to Greased Lightnings duration... That or Lv60 better bring something similar to Monks PvP skills...

    Quote Originally Posted by Felessan View Post
    Much more annoying is when you miss TA at the same situation.
    Mostly for the party, not your individual DPS, though losing 160 potency in ability damage is never nice. Trick Attack is also only every minute, instead of fairly constantly throughout a fight; more chance for the same to happen to a Monk than a Ninja.

    Quote Originally Posted by Aethaeryn View Post
    So make drg and mnk not have to deal with it too.
    That's up to SE, not me. Simple fact is that Ninja doesn't suffer from such mechanics nearly as much with a static 20% damage buff and Huton, compared to what Dragoon and Monk have to endure. The three should be balanced with that in mind.
    (1)
    Last edited by Nalien; 11-19-2014 at 03:55 AM.