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Thread: Rejoice ninjas!

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  1. #1
    Player
    Coldbrand's Avatar
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    Ul'Dah
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    Rodger Ritter
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    Excalibur
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    Lancer Lv 90
    Quote Originally Posted by Kaze3434 View Post
    You are smart.mp3
    I said the mechanic was split in to IE the drain went to mug and the crit went to kassatsu. Fuidama = Sneak attack/trick attack which you'd know if you'd played THF in XI. No part of my statement didn't acknowledgement NIN is responsible for their own debuff if WAR isn't there. That's why I said IF WAR is there. Doton does more over time if the target is kept over the ring. It's almost as if you have no reading comprehension skills and are being condescending. Oh wait.
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  2. #2
    Player Kaze3434's Avatar
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    Mar 2014
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    Old Grid
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    Rumina Asou
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    Cactuar
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    Archer Lv 70
    Quote Originally Posted by Coldbrand View Post
    I said the mechanic was split in to IE the drain went to mug and the crit went to kassatsu. Fuidama = Sneak attack/trick attack which you'd know if you'd played THF in XI. No part of my statement didn't acknowledgement NIN is responsible for their own debuff if WAR isn't there. That's why I said IF WAR is there. Doton does more over time if the target is kept over the ring. It's almost as if you have no reading comprehension skills and are being condescending. Oh wait.
    doton does 30 pot per tic. it last 24 seconds. just in case some might not know, dots tic on a 3 second global timer. that is 8 tics. 240 potency over that time. and that is somehow higher than raiton?
    the drain going to mug would make sense if mugs pot was higher, but its low as hell.
    as for the war debuff mnk debuff i used that to show it works both ways. dont have two monks? gotta kick and lose some dps. dont have a war? gotta slash and lose dps.
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    Last edited by Kaze3434; 11-19-2014 at 04:56 AM.

  3. #3
    Player
    Nalien's Avatar
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    Taisai Jin
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    Twintania
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    Actually, my actual account has everything at 50, not that that matters. Went over this in the other thread already. Ad hominem doesn't detract anything from the points I've made.
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    Last edited by Nalien; 11-19-2014 at 04:07 AM.

  4. #4
    Player
    DoctorPepper's Avatar
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    Doctor Pepper
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    Cactuar
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    Samurai Lv 70
    Quote Originally Posted by Nalien View Post
    Actually, my actual account has everything at 50, not that that matters. Went over this in the other thread already.
    I'd love to see some proof so that I could take you a little more seriously but I doubt I'll get it. Fact is, when you hide behind an alt nobody can tell if you're full of shit so people will assume you are, I'm not surprised you went over this in another thread already, quit hiding and you won't have to.

    What I don't understand is that DRG buffs are confirmed, why are you crying for ninja to get positional requirements aside from Dancing Edge and TA? Odds are NIN will be demoted to 3rd place and then the fact that DRG and MNK are slightly more difficult (because give me a break, neither is actually hard) will be a moot point. People enjoy ninja because it's a completely different playstyle than DRG and MNK, why do you need to try and ruin that for them?
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  5. #5
    Player
    DoctorPepper's Avatar
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    Doctor Pepper
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    For the record, I'm very happy they are buffing DRG. It's a long deserved buff that will make a lot of people happy. I just don't understand why people are trying to get NIN nerfed at the same time because there is no need for a nerf, the only ones suffering at the moment are dragoons and they have been since long before ninja was release.
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  6. #6
    Player
    Coldbrand's Avatar
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    Rodger Ritter
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    Excalibur
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    Lancer Lv 90
    I wouldn't bother continuing to argue Nailen, they don't seem to grasp basic design elements in terms of player engagement (IE: Game Feel, XIV sans positional = literally removing the last element of physical execution involved from rotations.) They're also hyper focusing on highly controlled situations IE endgame with a static where (ideally) everything runs perfectly smooth and there's no variance.
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  7. #7
    Player
    Aethaeryn's Avatar
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    Rakuyo Mitani
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    Siren
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    Astrologian Lv 80
    Quote Originally Posted by Coldbrand View Post
    ... they don't seem to grasp basic design elements in terms of player engagement (IE: Game Feel, XIV sans positional = literally removing the last element of physical execution involved from rotations.) They're also hyper focusing on highly controlled situations IE endgame with a static where (ideally) everything runs perfectly smooth and there's no variance.
    I'm not hyper focusing, I'm just saying that no one cares about losing some dps in a dungeon you farm 500 times before new content is added.

    You are awfully good at putting words in my mouth too. I don't like positionals, which is the whole reason I switched from monk to ninja. I don't think they should add positional requirements to all ninja attacks just because you find it somehow difficult and enjoyable. Not everything has to be exactly the same. There are enough similarities between all jobs already. FFXIV is not a complex game in terms of class/job mechanics.
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  8. #8
    Player
    Itseotle's Avatar
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    Apr 2012
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    Itseotle Irracido
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    Diabolos
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    Dragoon Lv 60
    Quote Originally Posted by Zaranghae View Post
    No nerf yay! Also we should finally be able to tell the difference between shadow fang and dancing edge





    Let us trample on the poor dragoons...///
    DRGs been trampling on the NINs lately... so many NINs who think there immune to mechanics lately =\

    Also, I'm pretty sure Yoshie said way back in 2.0 land that he will do everything he can to prevent nerfs from happening, and if you look back at class changes, very few nerfs have come to jobs. Most of the changes have been buffs.
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  9. #9
    Player
    Aethaeryn's Avatar
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    Rakuyo Mitani
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    Siren
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    Astrologian Lv 80
    Quote Originally Posted by Itseotle View Post
    DRGs been trampling on the NINs lately... so many NINs who think there immune to mechanics lately =\

    Also, I'm pretty sure Yoshie said way back in 2.0 land that he will do everything he can to prevent nerfs from happening, and if you look back at class changes, very few nerfs have come to jobs. Most of the changes have been buffs.
    They'd be getting hit by the same attacks if they were on monk and dragoon. I don't know why people think a specific job has anything to do with someone failing to address fight mechanics.

    And yeah, Yoshida did say that, and then blm and bard were subsequently nerfed in 2.1 (part of blm's was a scathe nerf because it was too strong in frontlines...because that means it needs to be nerfed in pve too!). BLM has been buffed since, but the point is that there is precedence for job nerfing. Hopefully DRG will get the buff it deserves and that will be the end of it, but people are right to be concerned.
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  10. #10
    Player
    Felessan's Avatar
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    Staisy Sama
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    Sargatanas
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    Archer Lv 60
    Quote Originally Posted by Nalien View Post
    I... Know? All I'm saying is that Monk (and Dragoon) should have higher DPS, because the hardest thing Ninja has to do is not button mash... Please ignore Doctor Pepper, I have never really advocated nerfing Ninja (outside PvP), simply that Ninja should come third out of the three, which is something he himself expects when Dragoon gets buffed.
    I really don't get it. Why do you think that "have to move 2 steps around boss" should be more rewarding that "cannot spam abilities"?
    Both are demanding and requires certain skill especially in mechanics-heavy fights. Why one should be rewarding and another should be just ignored? Because you like one and not the other?

    I don't mind dragoon to do more damage than NIN, but not because of this "movement", but rather because their utility is lower than monk and ninja.
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