Quote Originally Posted by Verus View Post
Any good DRG can "juke" the positional requirement by factoring latency and anticipating the boss turning. If you miss heavy thrust it's your own fault.
Of course it's my fault, as I can easily anticipate things such as:

- the tank suddenly turning the boss
- tank losing aggro to someone so that the boss turns around
- tank dying so that the boss turns around
- bosses turning around for certain skills in a unpredictable pattern

Guess I just need to dust of that crystal ball to become a better DRG such as you are.