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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by ColdestHeaven View Post
    I know you specifically didn't mean to propose that, I was talking about others in this and other threads who continue stating that our physical defense is good for holding the boss. Which, as you pointed out, is not actually the case. Not at all. And it's maddening to read more and more comments about dragoons being "viable for tanking physical enemies" when it's like stating that a Black Mage could tank a magic boss.
    It was a specific answer to a specific situation though. On certain fights, if the DRG is forced to tank (shit happens) and can be healed for (let's say) 20 seconds, that's enough time to raise the tank, protect/SS/adlo him, top him off, trade hate and start over from here. BLM could do it for magic bosses if not for their low HP pool which makes it harder to let them live that long.

    Ofc DRG are all but viable tanks. They are just able to serve as "oh shit" off tanks for a handful of seconds, which is enough to start over if noone hits the panic mode button.
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  2. #2
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kuwagami View Post
    It was a specific answer to a specific situation though. On certain fights, if the DRG is forced to tank (shit happens) and can be healed for (let's say) 20 seconds, that's enough time to raise the tank, protect/SS/adlo him, top him off, trade hate and start over from here. BLM could do it for magic bosses if not for their low HP pool which makes it harder to let them live that long.

    Ofc DRG are all but viable tanks. They are just able to serve as "oh shit" off tanks for a handful of seconds, which is enough to start over if noone hits the panic mode button.
    It's very specific. As in, really specific. Melusine. A single boss, who shouldn't deal a critical damage and would require the full attention of at least one of the healers - so it's slowing down the tank's recovery. And even then, it's not like a monk wouldn't be able to survive a little more, with his Second Wind/Mantra and Fists of the Earth (skills which are either unique or stronger with this job - and there are still others like Featherfoot), you know - so not even in that are dragoons more "tanky" than others. It depends more on the healers rather than the unfortunate 'off-tank', the dragoon itself doesn't help at all.
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    Last edited by ColdestHeaven; 11-16-2014 at 06:56 AM.