Page 22 of 66 FirstFirst ... 12 20 21 22 23 24 32 ... LastLast
Results 211 to 220 of 651
  1. #211
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I'm actually more happy with the nerf than I am unhappy. I managed to beat T5 with the help of some friends, I understand and grasp mechanics easily enough if they're actually explained or I can visually learn them via video or what have you. I have trouble with occasionally with quick reaction speeds (Like Leviathan EX spinning dives, especially if I miss the small window of water spout)... so I'd like to think if I found 7 other people who could comprehend mechanics I could have probably cleared SCoB pre-nerf. I won't get his chance now, but I imagine I would not have enjoyed it as much as some of you, as competent players are few and far between, and unless you dumb luck into a static of level headed players, these kind of end game raids become an impossibility even to those who aren't casual players, simply because of the lack of other good players at your disposal.

    So I welcome this nerf, knowing that it will help players progress, and I imagine the super-bad will still not be able to progress because i'd like to believe the mechanics will still be important, just not so "absolute" in the fact that failing one at any given time is almost always a full wipe.

    Also, this is I.lv 110 gear am I mistaken? Who the f**k cares if its easier for people to get that now? Soldiery is uncapped, all it takes to get I.lv 110 is doing Syrcus tower, the king of casual raids(For those derp, I mean getting Soldiery and Oils/etc). Heck Poetics is 120, obsoleting most old gear... you even have crafted 110 gear, and while expensive, blows SCoB gear clear out of the water when properly melded. Nothing about SCoB is relevant anymore and at best is just another step for players to more easily acquire I.lv 110 armor, which is already readily available in many other places, and considering poetics, I.lv110 gear will be slowly obsoleted, even by casuals, in the next couple months.

    I get that some people enjoyed the challenge of T6~9, and maybe in some sadistic way want others to suffer like they did, but I don't agree with it or care to give that type of logic the time of day. This is the game you people have crafted, this is the MMO market that is popular. Casual everything when it becomes irrelevant, its not surprising nor unexpected. Final Coil will be nerfed when its no longer top content too. Perhaps the only thing I agree with is that in some way playing it the "old way" should be optional, if people wanted that challenge or to experience it the original way it was implemented... for whatever reasons.

    But yah, outside of that, I welcome these adjustments, as I think it will help far more "hardcore" players who can't find a group who can count to potato get the clear, rather than the Potatocounters.
    (2)

  2. #212
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    You pretty much need have the most recent endgame content unlocked on the first day or you will lag far behind.
    Are you on a dead server or what ?
    (0)

  3. #213
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mitracia View Post
    That would be a great way to annihilate a playerbase I guess. Hell, people would still be stuck in the first coil, not because it wasn't nerfed, but rather because no one does it anymore.
    Hardly. As others have stated, T5 is still a problem for many. This means that there are a lot of people interested in clearing it. And in theory, if you want the playerbase to progress, all you need to do is nerf the final turn of each Coil, NOT all the other turns. Clearing T6-T8 is meaningless, in terms of progression.

    Quote Originally Posted by Mitracia View Post
    ''To bad players as well'' insinuating that they are bad. I could reach the final coil if I wanted. If I wanted to spend 15 hours a week learning the fights up to t9, with a static that raids during the night three times a week. Yuk, got the wrong priorities over there.
    I am not insinuating that. I am outright stating that. Yours is a typical assumption of someone who needs a reality check, sorry. Our static has been raiding only two days a week, 3 hours at a time. That is 6 hours weekly, which is a pretty "casual" amount if you ask me. Yet we were able to clear all content when it was relevant, even accounting for many nights where our raiders put real life before raiding (and rightly so). Clearing content in FFXIV it's really not a matter of being hardcore. It's just a matter of being willing to put a bit of effort into it.

    Quote Originally Posted by Mitracia View Post
    But really now, people are challenging SE's philisophy that they have put forth since the beginning? All they are doing is giving a steady push to both players that are ahead and those that are behind. The positions are the same, and those who are complaining right now are compaining over nothing.
    What can I say. I would just like to think that players would WANT to challenge themselves, in order to become better and better. Being happy for easy stuff is not something that I can even remotely comprehend. That's all.

    It's not even about the loot.
    It's just about the "***k yeah guys, we did it."
    That's not what you say or think when ST is over; you think "Finally this boring stuff is done."
    (4)
    Last edited by Remilia_Nightfall; 11-18-2014 at 06:35 PM.

  4. #214
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    This, "Late to the Party" factor, is a major problem. I finally managed to clear T5 midway through 2.3, but few groups were willing to teach a new tank T6 which they had been already farming for close to 3+ months. You pretty much need have the most recent endgame content unlocked on the first day or you will lag far behind.
    I'm suffering from it somewhat myself because I only began playing about two months ago. Most of my FC has been playing for around a year or so, and while they're happy to help out with things, it can be hard to get 8 people together for a long enough time to teach someone a fight, especially one with a lot of mechanics like T5. I have yet to touch T5 myself because either not enough people are on or they're off doing other things like Shiva EX-- which I'm not blaming anyone for, just saying that it happens.
    (3)

  5. #215
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Oh oh oh I know why all these people are really angry!

    "We can't sell SCoB runs for as much now ((((((((("

    Quote Originally Posted by zar View Post
    This thread is nothing more than trolls trolling trolls.
    Ain't it grand?
    (13)

  6. #216
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Or maybe, SE just gets tired of seeing the community selling runs broadcast on twitch.tv almost making fun of the clear buyer every night, instead of playing together as a team and actually helping someone else on their server.

    Oh, I don't know. I've just seen SE do similar things back in the FFXI days.
    (3)

  7. #217
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Violyre View Post
    Oh oh oh I know why all these people are really angry!

    "We can't sell SCoB runs for as much now ((((((((("
    Well YOU try selling coil runs when people have to split 1.2m instead of 5m!
    (0)

  8. #218
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kiroh View Post
    Well YOU try selling coil runs when people have to split 1.2m instead of 5m!
    But I'm just a filthy casual. I pay you people for my clears! That makes it better for me!

    Also doesn't that just prove my point?
    (4)

  9. #219
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    "How dare people who aren't as good as me enjoy something, HOW DARE THEY!!!"
    (10)

  10. #220
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Cant please everyone, half the people want easier coil once echo comes out, other half says leave as is and those people shouldn't be able to do coil at all since they cant find good parties that communicate. I am the latter and think mechanics should be left alone. Should be able to clear with any normal communication with the buffs.
    (0)

Page 22 of 66 FirstFirst ... 12 20 21 22 23 24 32 ... LastLast