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  1. #201
    Player
    Xensai's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    113
    Character
    Winnie Blues
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by zar View Post
    This thread is nothing more than trolls trolling trolls.
    i think i've been caught
    (2)

  2. #202
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Old content. Whatever.
    (7)

  3. #203
    Player
    SupaFly1983's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    M'korolon Varko
    World
    Sargatanas
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by zar View Post
    This thread is nothing more than trolls trolling trolls.
    trollception
    (2)

  4. #204
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I am sure lots of People are happy with easing up some of the mechanics. 10% Echo, a few ilevel 120 items and instant Death mechanics removed will surely make the 2nd Coil more accessible for Players without Statics.

    What I do not understand on SE's side is why they do not leave their Players with a choice. You can click the Echo away if you want the original Challenge but T6-T8 are no longer what they were with all those Changes. Why can't they just keep both versions and upon registering, you choose between the original version and the eased up one?

    This way, people struggling could increase their chances to down the Turns and those who would like to experience the normal version could still have it and everybody would be happy. I am done with T6-8 so I don't really care what happens to it but I find SE's general approach to it doubtful.

    I am no hardcore Player for sure (still in P4 T9 and not stepped into the Final one) and I am always a bit behind but that's OK. But still, I prefer having a choice about what is supposed to be the toughest Challenge in the Game. I am glad I have beaten them before they removed almost everything where you had to pay attention to.

    For the last Coil, please SE, give us a choice. You want to bang your head really hard against a wall? Do Savage mode. You want the normal and initial Version? Go and do it. You do not have a static and not enough time to learn each turn in several weeks? Choose the ligthened up Version (which is released at least 3 months after the normal one). This would be my ideal understanding of inviting ALL Kind of Players to a Challenge. What they are doing instead is neither fish nor fowl.
    (3)

  5. #205
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Garlyle View Post
    "The damage from Acid Spray's been reduced."

    Which could mean it now does anywhere from 10k to 1k. That's a long scale where it can be anywhere from "still fucks you up" to "dangerous enough to still care about" to "yeah it's functionally a non-thing now"

    Please actually wait for the servers to come up before attempting to assess the actual severity of these nerfs. All we know is they have been reduced, not if they've actually become something you can completely ignore or not.
    I'm not sure what you're on about even before the patch you could survive one avid rain. I'm sure you can still die to multiple. The enrage I was taking about was the stacks of vuln up that are no longer there.
    (0)

  6. #206
    Player
    Mitracia's Avatar
    Join Date
    Sep 2013
    Posts
    34
    Character
    Senel Curtis
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by TomTom1968 View Post

    For the last Coil, please SE, give us a choice. You want to bang your head really hard against a wall? Do Savage mode. You want the normal and initial Version? Go and do it. You do not have a static and not enough time to learn each turn in several weeks? Choose the ligthened up Version (which is released at least 3 months after the normal one). This would be my ideal understanding of inviting ALL Kind of Players to a Challenge. What they are doing instead is neither fish nor fowl.
    That I would vouch for.
    (2)

  7. #207
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    The vast majority of those things mentioned are just pure damage, which are naturally mitigated by gear and Echo. The exceptions are Ballistic, Brainjack, and Field.

    Ballistic I can see causing issue, but it has always been able to be handled by 3 people, so it's not a large impediment. Brainjack is dead easy. Have someone run to the boss's butt when the cast bar shows up and stand there for less than 10 seconds. Allagan Field is another roadblock, but with the inflated stats (which means inflated Stoneskin and Adlo vs the same damage from many of the fight's hits) as well as less people put into moments where they actually have to adapt (having Field when you needed to push a tower, clear mines, do Brainjack etc) means that it is much less threatening.
    (0)

  8. #208
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by LunaHoshino View Post
    Actually, there were multiple things stopping people, such as the fact that it required a pre-made party. If you didn't have a static, you were screwed, since most PF groups for SCOB were either farm parties or progression parties that required you to have made it to certain phases in the fight.

    New players with no experience were left out in the cold to try to start up their own parties, most of which didn't get much attention because people with clears tended not to be interested in helping strangers get clears.
    This, "Late to the Party" factor, is a major problem. I finally managed to clear T5 midway through 2.3, but few groups were willing to teach a new tank T6 which they had been already farming for close to 3+ months. You pretty much need have the most recent endgame content unlocked on the first day or you will lag far behind.
    (6)

  9. #209
    Player
    Rieze_Xeero's Avatar
    Join Date
    Sep 2012
    Location
    Uldah
    Posts
    242
    Character
    Rieze Crestfall
    World
    Tonberry
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TomTom1968 View Post
    For the last Coil, please SE, give us a choice. You want to bang your head really hard against a wall? Do Savage mode. You want the normal and initial Version? Go and do it. You do not have a static and not enough time to learn each turn in several weeks? Choose the ligthened up Version (which is released at least 3 months after the normal one). This would be my ideal understanding of inviting ALL Kind of Players to a Challenge. What they are doing instead is neither fish nor fowl.
    I agree on what SE has done but what you said is a good option. At-least casuals can finish the story while hardcore players still have option to run it at its hard mode. I will also go with this.
    (2)
    ここにリンクがあります。

  10. #210
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Rest in peace. They really should just nerf these fights into the ground and add them in as a story mode if players want the story so much.

    Echo and the higher Item level should serve as enough of a buff.
    (1)

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