100% agreeSecond coil isn't hard anymore. So, people are saying "casuals" will now have a chance to down it. They couldn't have a chance before? And even if they kill it now, will they feel good about themselves for downing something that got nerfed to the ground? Do you just want the gear, that is equivalent in item level to the gear you already have? What was stopping players from "experiencing" these fights before? Even if you couldn't win, you got to see the content, and none of it is required to down turn 9 and progress the actual story. Now you get to kill the content, sure, but you don't get to experience it how it was made and originally visioned to be. It's pointless.
Echo is one thing; you can go ahead and add echo, whatever. But the changes in encounter mechanics just ruined it.
Let's see guys once servers up, I'm still sure not all will skate to Scob but definitely it will be different from the original.
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What thread have you been reading, there are more likes for posts praising nerfs, and more posts in general praising nerfs...
Oh, I must have misread that part, but yeah, it'd be pretty bad if it went off during an Allagan Field. Chances are, this may get the same treatment as T6's Blighted, with them reducing the 12,000-ish to about 6,000-ish damage from the explosion. Two of them going off is also a big no-no. xD
Yep. It's just too early for anyone to celebrate about steamrolling though the second coil.
People have a better chance to clear the second coil now that there is a curve. At least, I do see myself putting more effort in learning t9 now, instead of giving up because no one is forming learning parties for the second coil anyway.Seriously, what is the point of these nerfs? People that can't get past Twintania still won't, and that's fine, and people that can't get past T9 still won't. This didn't do anything for anyone. The players that couldn't down anything in second coil might be able to now, but they just get sidegrade gear from their ST freebie gear.
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People are afraid because ''casuals'' will stain their reputation. Please, by the time everyone get the experience the final coil, the expansion and the next tier is out.
The vision is the same, but just because there are less one shot mechanics barely changes anything.
This is more to the player-caused strategies having a risk. The intended method was to have only one Renaud up at any point in time, and to kill them once shriek goes off. The four-stack Renaud strategy was probably something that they didn't expect players would create and the timing of the skills during the fight weren't balanced for it. :x
Towers are a joke now because people can take an extra stack of Languishing. There is no challenge in that respect.Towers. The dreads and enrage timer are easily remedied by the Echo, and I concede to that, but if nobody can do the towers properly and they charge up to maximum at the same time, Atomic Ray will kill them all. This also includes the landmines if nobody pays attention to them because if even one of them is left up for too long, it will explode and kill the raid. :x
Even with the single renaud strategy this can still happen, that is refreezing one renaud the entire time and killing the rest rather than 4-Stack.This is more to the player-caused strategies having a risk. The intended method was to have only one Renaud up at any point in time, and to kill them once shriek goes off. The four-stack Renaud strategy was probably something that they didn't expect players would create and the timing of the skills during the fight weren't balanced for it. :x
True enough. It's just that, as a player, I would feel ashamed to clear SCoB NOW.People have a better chance to clear the second coil now that there is a curve. At least, I do see myself putting more effort in learning t9 now, instead of giving up because no one is forming learning parties for the second coil anyway.
People are afraid because ''casuals'' will stain their reputation. Please, by the time everyone get the experience the final coil, the expansion and the next tier is out.
The vision is the same, but just because there are less one shot mechanics barely changes anything.
All those nerfs mean is SE basically saying: "Ok guys, it seems you are bad and you cannot clear Coil with its intended level of difficulty. Here, let me unlock Easy Mode for you."
I don't know, I would NOT be happy myself if I still had to clear it. But I guess people are different.
no nerf in T9 yet so why care ?
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