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  1. #11
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Seriously, what is the point of these nerfs? People that can't get past Twintania still won't, and that's fine, and people that can't get past T9 still won't. This didn't do anything for anyone. The players that couldn't down anything in second coil might be able to now, but they just get sidegrade gear from their ST freebie gear. The armor set that had some prestige for being able to down "tough" encounters just means nothing now. They get to experience the fights sure, but in a neutered form.

    Second coil isn't hard anymore. So, people are saying "casuals" will now have a chance to down it. They couldn't have a chance before? And even if they kill it now, will they feel good about themselves for downing something that got nerfed to the ground? Do you just want the gear, that is equivalent in item level to the gear you already have? What was stopping players from "experiencing" these fights before? Even if you couldn't win, you got to see the content, and none of it is required to down turn 9 and progress the actual story. Now you get to kill the content, sure, but you don't get to experience it how it was made and originally visioned to be. It's pointless.

    This change doesn't do anything good at all. I just don't understand the point. It removed a nice, fun challenging piece of content from the game. Players that couldn't down it before and want a chance to experience it in its original form are out of luck, and players that have downed it before and enjoyed the fights can't do it anymore. Yes, omg, savage still exists, but savage is a lot harder than what second coil was originally (it's not the same experience), and if people want to experience it, they still have to down turn 9. If they couldn't down 6-8 before, they still won't be downing 9. Even with the nerfs, if people do magically somehow get turn 9 down, this does nothing for them, because they stand no chance in FCoB.

    Echo is one thing; you can go ahead and add echo, whatever. But the changes in encounter mechanics just ruined it.
    (11)
    Last edited by Crevox; 11-18-2014 at 05:44 PM.