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  1. #1
    Player
    RikuSama's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Riku Asukan
    World
    Ultros
    Main Class
    Lancer Lv 50
    As a i115DRG and soon to be i118 next week (going to have the new sands for my weap. and already hav the new oil for poetic ring), and who's been on t13 since last week, I can safely say that yes DRG do need a rework/buff.

    As for positional, I don't want them to remove it, since I have no problem with them, sure from time to time I might miss a HT or a ID due to lack of focus or mechanics, but that rarely happens.

    What I want for dragoon is to make them the true "Glass cannon" (in melee), because as of right now there's just the glass part.

    And don't get me wrong I know a lot of people have a problem with their lackluster M.def.
    and I do too, BUT (hear me out), that's one of the sacrifices for being this "glass cannon" type of job. It's true that they're not this all or nothing class right now, so having them have low M.def is pointless, however when they release the patch for DRG I hope that they leave the M.def as it is.
    (4)

  2. #2
    Player
    RikuSama's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Riku Asukan
    World
    Ultros
    Main Class
    Lancer Lv 50
    I'm not gonna go in-depth on how much potency they should raise for certain skill or make some skills off GCD, but I am going to propose an idea for the dev.

    How bout making DRG the only job, where instead of crit dealing 150% we make it 200%

    I know this might make Det. for DRG obsolete, but it's just a suggestion.
    (1)

  3. #3
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by RikuSama View Post
    I'm not gonna go in-depth on how much potency they should raise for certain skill or make some skills off GCD, but I am going to propose an idea for the dev.

    How bout making DRG the only job, where instead of crit dealing 150% we make it 200%

    I know this might make Det. for DRG obsolete, but it's just a suggestion.
    It wouldn't make det obsolete since crit is a det multiplier.
    (1)

  4. #4
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RikuSama View Post
    I'm not gonna go in-depth on how much potency they should raise for certain skill or make some skills off GCD, but I am going to propose an idea for the dev.

    How bout making DRG the only job, where instead of crit dealing 150% we make it 200%

    I know this might make Det. for DRG obsolete, but it's just a suggestion.
    I actually thought of something in the lines of DRGs having an innate buff (Like their "stance" but it's on everytime you're a DRG) where the effect is: "All of your weaponskills will deal double damage the first time it hits a new target". So it would be a neat thing for dealing with adds.
    (1)

  5. #5
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RikuSama View Post
    t13 DRG
    I'm more interested in :1) Did Terra Flare 1 shot ur drg?, 2) Whats the dps of ur drg in t13 and lastly 3) how much DPS gap between ur DRG and ur static's MNK/NIN?
    (0)

  6. #6
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Empressia View Post
    I'm more interested in :1) Did Terra Flare 1 shot ur drg?, 2) Whats the dps of ur drg in t13 and lastly 3) how much DPS gap between ur DRG and ur static's MNK/NIN?
    Don't you use Tank LB3 for TeraFlare??
    (0)