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  1. #111
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Empressia View Post
    i would prefer det crit as usual unless someone figured an optimal rotation with sks and crit
    Det-skillspeed for Ninja. I'm running at 488 skill speed so that the GCD with Huton is exactly at 2.0s. I have tried lower skill speeds on dummies, at 450 it is very borderline because there will be times you risk your dancing edge debuff actually dropped before you reapplied it.

    Quote Originally Posted by Empressia View Post
    LOL at peeps still believing MNKs are difficult jobs, its the easiest of all melee class.
    Actually, I think Ninja is the easiest. I started the game as a DRG, I have tried out MNK briefly in 2.3 so I got the first hand experience for melee DPS, and I have to say that NIN is probably the easiest to manage. In a sense it is extremely close to MNK based on a speed buff (GL3, Huton) and priority system (DK vs DE, Demolish VS Mutliate etc) but you have no positional to worry about. Just don't screw up your ninjitsus and do it fast enough.
    (0)

  2. #112
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Maero View Post
    Yeah and some have argued drg does most St damage. I just think that to be false.
    I played dragoon as well and can definately tell the dmg difference that NIN brings. Something for sure needs to be changed, just watch Monks then complaining that they need a buff..... lol
    Do a 3 minute parse; That is the most acceptable for attacking raid enemies before mechanics kick in... All 3 melee DPS are closer than one may think.
    (2)

  3. #113
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Eardstapa View Post
    Do a 3 minute parse; That is the most acceptable for attacking raid enemies before mechanics kick in... All 3 melee DPS are closer than one may think.
    Don't say that and then not post results/numbers.
    (0)

  4. #114
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Eardstapa View Post
    Do a 3 minute parse; That is the most acceptable for attacking raid enemies before mechanics kick in... All 3 melee DPS are closer than one may think.
    Oh i am well aware and have argued the point that the gap between drg and Monk is not so far as to what many claim, they obviously have not played with someone that knows the class well as myself i have witnessed dragoons doing a heck of a lot of damage. On the other most of the drg population from what i have seen do less then NIN
    Really comes down to the player and gear and in i for one think all 3 classes should be on par or very close to dps wise but its up to the player what sort of play style they want.
    (0)

  5. #115
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Ooshima View Post
    Det-skillspeed for Ninja. I'm running at 488 skill speed so that the GCD with Huton is exactly at 2.0s. I have tried lower skill speeds on dummies, at 450 it is very borderline because there will be times you risk your dancing edge debuff actually dropped before you reapplied it.
    i think the thing is with that, is that it brings up the question of if the extra 26 potency every 18s that you get from having that much skill speed is worth it over DET/CRIT. and at the same time, that means you'll clip dots earlier in your rotation, at 1s-2s instead of 0s-1s for a build that forgoes it entirely. lots of testing to do probably~
    (0)

  6. #116
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Leonus View Post
    Don't say that and then not post results/numbers.
    Do not be childish, it would be a moot point for me to post merely because not all 3 are equally geared for me.
    (0)

  7. #117
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Eardstapa View Post
    Do not be childish, it would be a moot point for me to post merely because not all 3 are equally geared for me.
    On that same note, you can't just say that without any recorded results if you're saying you parsed yourself and they come out close.

    Without being equally geared (or close) the test is somewhat flawed. I merely said what I did because without some type of visual evidence via numbers, a lot of people would believe your statement holds no water.

    I'm not saying you are wrong, simply stating that for most, your statement means next to nothing without the proof behind what you are supporting.

    I apologize if my statement came off negatively.
    (0)

  8. #118
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    I have run with good dragoons, bad dragoons, good monks, bad monks, and mostly bad ninja... I can tell you, good dragoons and good monks will perform very closely, but the longer a fight lasts, monk will pull ahead. However, if any mechanic forces a monk to drop greased lightning almost consistently, dragoons will pull ahead. Ninja is a bit more iffy right now... However, from others doing the three minute test, and full i110 it generally is NIN 500-520, MNK 470-500, and DRG is usually around 470-510, depending on how lucky they are with critical hits. But, since everyone dismisses critical for determination, even on dragoons... Well, that is a whole different story on why DPS can be so drastically different.
    (0)

  9. #119
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aiurily View Post
    i think the thing is with that, is that it brings up the question of if the extra 26 potency every 18s that you get from having that much skill speed is worth it over DET/CRIT. and at the same time, that means you'll clip dots earlier in your rotation, at 1s-2s instead of 0s-1s for a build that forgoes it entirely. lots of testing to do probably~
    Done enough test with it. Without that 2.0GCD the amount of drop is pretty much "insane" for me. I started with an Arachne set without skill spd melds. 44X at best I can pull. Once I fixed the GCD and dropping issues, average parse is at 48X with higher parses at 49X range.

    Most of the time you will be refreshing your DoTs at about 1s to 0 even with 2.0GCD, only a at certain points you will be refreshing at 1-2s. It was way better to have them completely dropped and requiring 1 or 2 GCD (in the case of Shadow Fang) to reapply them.
    (0)

  10. #120
    Player
    Samano's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Heart Underblade
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    MNK's and NIN's DPS is about even, the only disadvantage MNK has is when there's a period where MNK can't attack and they lose GL stacks. The DPS difference is no more than 10 DPS. And remember, the 500+ DPS NIN dummy damage is with WAR doing slashing debuff the whole time. If MNK gets a DK bitch to go with them, pretty sure the DPS is gonna come out even.
    (0)

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