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  1. #11
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    See guys? This is why WoW don't "really" have issues like this, they pretty much a put a casual version of the raid for people to do and a hardcore version for the best gear. win win both casuals and hardcores are happy. With WoW they put gear in the casual one but it isn't as good as the one you would get from the ultra hard mode version of it. Doesn't leave anyone out and lets everyone enjoy said content in some form. SE needs to learn this, you shouldn't try cater to different groups of people but alter said content for different people.

    They say coil is made for the hardcores, ok i get that now then you have the other content which people say is for casual, lets compare the 2. Who actually has more content to do? You have to remember even if you are hardcore you are still doing casual content+hardcore content meaning getting more than what others get. What this leads to is people finding it unfair they are unable to do the content due to it being too hardcore. I have said countless times SE really needs to make a casual version of coil and a hardcore version to cater to all audiences and not just one because it leads to this. Give the hardcores the better gear and the casual one not as great so for example, casual coil gives 130 and hardcore coil gives 135 for gear and 140 weapon. This will still be something what hardcore raiders can aim for and no one would really be left out. WoW learned from its previous mistakes (kinda), SE on the over hand are very stubborn. They think they are doing what's right but they are not.

    Some people say "oh create your own static!" Makes sense but i have tried already didn't work out because no one wants to do coil around the time i and other people are available. Everyone pays the same subscription cost but in theory hardcores are the ones who actually get more content of the game than casuals.

    When you are casual all it means is you can't dedicated as much time as someone who is hardcore and take the game more slowly and enjoy the game for what it is for, BUT this doesn't mean they won't want to do coil for example and SE needs to learn this. Also SE really need to figure out how to nerf properly, adding Echo on coil doesn't nerf it all it does is make you stronger thats it. Nerfing would make it easier for the person but from look of things its not working.

    You rarely see SE say "We made these dungeons for the CASUAL players" but instead say "We make this new content to bring new stuff for the PLAYERS" You see this? It means they dont just make it for casuals but everyone.
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    Last edited by Remus; 11-01-2014 at 05:56 AM.