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  1. #1
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by ZodiacSoldier View Post
    stuff
    A monk/dragoon have a 6-7 button rotation minus long cooldowns that are constantly used in rotation. Including Mudras a ninja has around 10 under the same circumstances. The more variation a class has, the harder it is.
    (1)

  2. #2
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Massterchef View Post
    A monk/dragoon have a 6-7 button rotation minus long cooldowns that are constantly used in rotation. Including Mudras a ninja has around 10 under the same circumstances. The more variation a class has, the harder it is.
    Mudras are CDs though. You cant count CDs for one job and dismiss them for others. Without any CDs NIN rotation has only 6 buttons while MNK has 7 and DRG has 8 (not that it really matters though).
    (2)

  3. #3
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Massterchef View Post
    A monk/dragoon have a 6-7 button rotation minus long cooldowns that are constantly used in rotation. Including Mudras a ninja has around 10 under the same circumstances. The more variation a class has, the harder it is.
    If we take out all the long cool downs and just count the rotations buttons (including DOTs), minus the "execute" style abilities that they use when mobs are below a certain health

    Drg has 8 Button, Monk has 7 and Ninja has 6 plus Raiton combo (3 button presses), but honestly you can just probably put Raiton into 1 Macro button to make it 7 buttons. While at the same time Drg has 2 of them with positional requirements while Monk has like 6, Ninja have 1 or none, I was told that Dancing Edge have a mistranslation in the English notes, you don't need positional requirements to get the bonus, just need to combo it.

    I'm not saying the Ninja is easier to play, I'm just saying that people are under the misconception that they are harder to play because they are a new class. Once you play it more, it will probably come as second nature. And there aren't enough 50 Ninja yet so I can't say how their DPS compare to other classes.


    Damn you ChaozK, you posted what I wanted to saying when I was typing it. T.T
    (1)
    Last edited by ZodiacSoldier; 10-31-2014 at 11:40 PM.
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.