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  1. #31
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by melflomil View Post
    I thought Dragon kicks put a Blunt resistance down and INT resistance down by 10%?
    So a mnk can benefit casters, Dragoons benift bard and WAR can benefit NiN?
    So an ideal 8 man group would be

    WAR
    WHM
    SCH
    BRD
    DRG
    MNK
    SMN/BLM
    NIN
    DK affects INT damage dealt by target (like large magic based AOE damage from bosses) not a magic resistance down like Foe's Requiem.

    I do like the synergy between WAR and NIN though, if war maintains storm's eye then NIN can use their higher potency combo. Then pop Goad on them to help with that overpower spam.
    (1)
    Last edited by whiskeybravo; 10-31-2014 at 01:14 AM.

  2. #32
    Player
    Rahaya's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Y'chala Tamh
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by SpecialKK View Post
    Except the utility comparison was not made in regards to MNK vs. NIN, but NIN vs. DRG
    Oh I see. DRG does seem to be lacking in what it brings to the table, on top of not being top dps to account for it, is what you mean? I agree. DRGs got kind of screwed.
    (0)

  3. #33
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Rahaya View Post
    Oh I see. DRG does seem to be lacking in what it brings to the table, on top of not being top dps to account for it, is what you mean? I agree. DRGs got kind of screwed.
    Yes, that was my first post in reference to. Someone mentioned that DRGs damage should be brought up to be more comparable to MNK, and I elaborated by doing a comparison of the three melee DPS. Right now, the sole "bonus" of having a dragoon is for parties with a BRD. Otherwise, we really don't have much utility compared to MNK and definitely NIN.
    (0)

  4. #34
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Rahaya View Post
    Oh I see. DRG does seem to be lacking in what it brings to the table, on top of not being top dps to account for it, is what you mean? I agree. DRGs got kind of screwed.
    Dont worry you can guarantee that DRG will get Super Jump (Double potency of Jump and can be stacked with Power surge) and Cresent moon. attack all enemies within range for High damage
    (0)

  5. #35
    Player
    Aphel's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Moon Kibbles
    World
    Tonberry
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Alphras View Post
    The mudra mechanic is not as complex as you make it to be. It only matters that you get the last one right and that you don't press one of them twice. You don't even need to/can't weave them between weapon skills and since we are talking about single target dps, there are only three combinations that matter at all (Suiton, Huton, Raiton).
    Positional requirements aren't a big deal. When you've raided as a monk it becomes second nature to you, keeping 3 stacks of greased lightning is not that difficult unless it's forced upon you.

    Three combinations that are suited for raiding, more if you want to slow down mobs (dreadknights), bind enemy targets/slow in pvp. Yes it is complex and a messed up mudra = 360 potency loss in Raiton's case. It is way more complex than a monk I can assure you. Making sure that your ninjutsu is always on cooldown, taking into account how fast the mob dies (and hence alter your dot/buff strategies). As a monk/dragoon, all I have to do is leave out 1 dot/debuff. For a Ninja that translates into 2-3 mudras that I have to remember how to cast properly in a split second. Remember that these mudras are 0.5sec recasts. The amount of complexity and depth is way more, thus more fulfilling for me. For doing this amount of work with 0 mistakes, I expect Ninja users who can perfect such feats to excel at DPS.

    If I could just cast Fire/Blizzard/Thunder with a 3-button DPS rotation coming out top on DPS charts, why should I bother with Ninja?

    As to Dragoons, they have the best almost on-demand burst in the game. That life-surge/full thrust combo is unbeatable when you factor in jumps too (880potency from just a simple 1-2-3 full thrust combo, compared to Ninja's 770 potency). Ninja can burst more but it requires quite a bit of preparation right in the middle of battle (suiton, but requires you to check if that burst is necessary vs your own buff upkeep).
    (2)
    Last edited by Aphel; 10-31-2014 at 02:27 AM.
    https://twitter.com/MoonKibbles

  6. #36
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    It's not just raiding as mnk either, it's drg too. Positional requirements aren't that hard. I don't know why everyone says they are and bases the difficulty of a job off of it.
    Drg may not be the top, but is still really good.
    (2)

  7. #37
    Player
    EdwinFade's Avatar
    Join Date
    May 2014
    Posts
    4
    Character
    Edwin Fade
    World
    Malboro
    Main Class
    Arcanist Lv 50
    though there is that one skill:trick attack, requires hide and increases all damage received by 10%... for 10s, hmmm, ya, no, thats forever off my bar
    This is wrong on so many levels, haha. Trick Attack is the best if not the second best ability that monks have...easily. The only other thing that is going to compare is Huton the 15% attack speed buff for 70s. That 10% additional from Trick Attack is from the WHOLE PARTY/RAID. This adds up to way more dps than using sneak attack. Way more.

    People who haven't taken the time to properly read the abilities or who are not end game raiders need to stop screaming about OP and imbalances. 1 positional they probably wont even have to use in raid (your raid should have a warrior) does not constitute as positional dependent class. Their sneak/trick attack are positional as well, I haven't forgotten, but they have a 1m cooldown and it is easy to perform. No reason you should botch that.
    (2)

  8. #38
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    EdwinFade is 100% right. Please read the entire ability list before you condemn a skill as useless. As stated in so many other posts, the Suiton buff allows you to use Sneak Attack / Trick Attack in battle, without needing to hide. Also, the buff from Trick Attack is significant: Good DPS players can whoop a lot of @$$ in 10s, regardless of what job they're using. It's basically a party-wide Raging Strikes. You're welcome.
    (0)

  9. #39
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by ShaolinMike View Post
    EdwinFade is 100% right. Please read the entire ability list before you condemn a skill as useless. As stated in so many other posts, the Suiton buff allows you to use Sneak Attack / Trick Attack in battle, without needing to hide. Also, the buff from Trick Attack is significant: Good DPS players can whoop a lot of @$$ in 10s, regardless of what job they're using. It's basically a party-wide Raging Strikes. You're welcome.
    This might be one of the few macros I'll make for NIN. I typically am not fond of "alert" macros, but letting your party know to unleash all heck in a 10s span might be a good "tell"
    (0)

  10. #40
    Player

    Join Date
    Dec 2013
    Posts
    145
    Quote Originally Posted by Aphel View Post
    If a ninja is able to keep track of:

    1. Mutilate 30-sec bleed
    2. Shadow Fang (2-hit combo) 18-sec bleed
    3. Dancing Edge (side-positional) 20-sec debuff
    4. Huton (3-mudra) 70-sec speed buff on yourself
    5. Trick attack 1min CD so that you can Suiton (3-mudra) and execute it
    6. Kassatsu CD to reset your ninjutsu timer.
    7. Blood for Blood, Internal Release cross-class CDs
    8. Execute perfect Raitons (3-mudra), no screwing up
    9. Avoid Boss mechanics in melee range.

    in a raid scenario, then Ninjas deserve to be in the top DPS spot. It is the most difficult class in FFXIV at the moment.
    quoted for best response on-topic
    (0)

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