Quote Originally Posted by Duelle View Post
Well, there was a distinction in MMOs that classes with positional requirements required more skill to play. You'd have people that liked that sort of thing play those classes while people who didn't like positional requirements had the option to play melee DPS that didn't have positional requirements, offering a little bit more utility in exchange for not having that edge in DPS.

In FFXIV no such thing exists because all melee DPS classes have positional requirements. I'm not too keen on them half because none of the weapons insterest me (fists, spears and daggers don't do anything for me) and half because I know I would have trouble in serious content between keeping a rotation going AND watching out for stuff. I didn't realize how easy DPS can tunnel vision in this game to the point they miss mechanics until I leveled MNK and DRG to 50.
Ideally there would be a melee DPS without positional requirements that trades DPS for utility and ease of use like a melee version of the BRD.

*cough* RDM *cough*


On topic, I feel the positional requirements are a little too strict and wish the game gave you a little more leeway when determining a side/back hit, especially on targets in motion.