Quote Originally Posted by Tex_Mex View Post
If you truly want to play melee dps and are looking for the class that has the least amount of positioning requirements, then play DRG. They do have 2 abilities that require positions, but they are BOTH either standalone abilites (heavy thrust) or at the beginning of a combo string (Impulse Drive), making it more forgiving if you miss the positioning.

Many people miss it, but the disembowel and chaos thrust abilities can be used from anywhere, but in order to get their bonuses, impulse drive must hit from behind. So that's it, just 2 positional requirements.

Compare this to the 5+ abilities for monk and the 3 for rogue/ninja. What makes rogue/ninja harder is that the positioning ability is at the end of a 3 hit combo so missing it sucks. It is worth noting that having a warrior tank removes the need to ever even perform this combo so there are ways around it.

Point is, there is an easier option if you do not like the positioning requirements for melee dps. Take DRG
But you do realize that missing the position on a Monk still progresses the stance, so all you lose is some potency, while missing the positional on a DRG means you'll have to re-apply the very same move over and over until you land it from the required position. This totally screws your rotation. While a DRG may have less positional requirements (speaking of the number of skills with pos req), those requirements are actually less forgiving compared to a Monk.