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  1. #1
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    For those people who like the positional requirements, can you explain why you find it fun?
    (0)

  2. #2
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Akamu_Aniketos View Post
    For those people who like the positional requirements, can you explain why you find it fun?
    I main DRG, and part of the reason I chose it was it has less positional requirements than MNK. From Titan HM on, the EX trials and Coil have so much going on that at times it is difficult to maintain position + maintaining rotation + being aware of what's going on around you.

    I'm trying out NIN, just to see if I enjoy it (i think they only have one positionals, and even that is situational).

    That said, some positional is not too bad IMO, as it breaks the monotony of just standing in one spot and just DPSing.
    (0)

  3. #3
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SpecialKK View Post
    I main DRG, and part of the reason I chose it was it has less positional requirements than MNK. From Titan HM on, the EX trials and Coil have so much going on that at times it is difficult to maintain position + maintaining rotation + being aware of what's going on around you.

    I'm trying out NIN, just to see if I enjoy it (i think they only have one positionals, and even that is situational).

    That said, some positional is not too bad IMO, as it breaks the monotony of just standing in one spot and just DPSing.
    Monks have no positional requirements -- only positional bonuses.
    (0)

  4. #4
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akamu_Aniketos View Post
    For those people who like the positional requirements, can you explain why you find it fun?
    Because it is challenged, different and unique. What is so fun about standing in one place and smash the button like the Magic class or Bard. To maximize the DPS number, as a melee, one must only has to know well, like the back of his hand, his rotation, but also know the mechanics of the fight, the habits of the tank, what to expect and in which way the boss will turn to, etc...and much more others As for MNK, is how to not losing stack as much as possible in the fight. As for Dragoon, is how to use jump skills efficiently to disengage-engage the fight without losing too much time for gap closing and DPS. All of these are what makes playing a Melee class much much more fun.

    I started as SMN but I ended up maiming MNK/Dragoon, just because of those positional requirements skill. And it is no wonder why a large portion of people don't understand why the melee class are fun to play, because they don't want things to be challenged, much like, in real life, one question why people would risk their life to climb up the mountains, or to explore those undiscovered lands. Only the same thinking minds can understand why
    (0)
    Last edited by LionKing; 10-31-2014 at 07:05 AM.

  5. #5
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    For me, I don't find the positional system to be challenging. I find it tedious, and I feel like they could do the mechanics in a different way to make Monk more fun to play.

    I don't mind complexity, I just don't find what is currently in place as fun.
    (0)

  6. #6
    Player
    ColdHearted's Avatar
    Join Date
    Sep 2014
    Location
    Ul'Dah
    Posts
    20
    Character
    Cold Hearted
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Akamu_Aniketos View Post
    For those people who like the positional requirements, can you explain why you find it fun?
    I find the positional requirements are challenging. I like to know that I can out DPS someone who is better geared than me if I can keep my rotation straight. I makes me want to get better at my rotation because I can be out DPSed by someone not as geared as me.

    I played a rogue in WoW for over 6 years from BETA on and it has minimal positional requirements (behind only if using daggers but can spec swords if u want to position anywhere). Now, I haven't played in quite some time but I found the bosses there were much easier than FFXIV. Maybe it is the positional requirements and complexities of certain fights, maybe I am still new to the game (just hit 90 days) and will find the requirements boring, as you do, as I get more experience. Specifically I like moving during the fight because it keeps me sharp and I feel more involved in the fight. I have to watch what the boss is doing instead of reclining and mashing the same 5 buttons over and over.

    For now I am enjoying the hell out of this game because I no longer have the time to commit to it like I did when playing WoW. I do find the ability to gear up is quite easy and this worries me for my long term enjoyment of the game though.
    (0)

  7. #7
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Positional requirements CAN help avoid boredom in fights, but I found that MNK just had too many of them. It was fun to dance around at first, but there are times when I'd like to not HAVE to dance and still do great DPS. DRG has less positional requirements, but it plays mind-numbingly slow in my opinion. So far NIN is a great fit for me :-)
    (0)

  8. #8
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    You just need more practices, my friend.
    (0)

  9. #9
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LionKing View Post
    You just need more practices, my friend.
    ...I would laugh, but I think you're being serious.
    (0)

  10. #10
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akamu_Aniketos View Post
    ...I would laugh, but I think you're being serious.
    Yes, I was serious. All skills need practices,whether tank, DpS or healer, whether being melee or range, all comes down to practices. It is just a matter of one need more practices than the others. In the case of Melee, like I said in my previous post, practices, practices and keep practicing to the point you can execute without even think about it. Most of good melee DPSers, they don't think about when, how, where to excute their combo, they just do it naturally, in a correct way. It seems hard at first, I admit, but only with practices, you can make it looks like a joke. That is why a professional can make their jobs look so easily in the eye of amateurs but once the amateurs actually do it, it is hard.
    (0)
    Last edited by LionKing; 10-31-2014 at 02:48 PM.

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