Quote Originally Posted by AlexionSkylark View Post
My point exactly... if you want a dungeon tuned for i110 go to FCoB...
What's wrong with making a dungeon require a minimal ilvl of 95, dropping i105 gear and being as difficult as Pharos Sirius was back in 2.1?

This is what most of us are asking for! A challenging dungeon where grabbing every single mob of the room is a terrible idea (in PS, if you tried pulling the entire first room in 2.1, you were guaranteed a wipe due to all the AoE's the trash mobs could use. Banish III was also something you couldn't ignore). We're not asking for Coil difficulty.