We zerged down all the trash with ease, I mostly didn't have to leave Cleric Stance.
Our Loots? One Hero's Ring of Healing from about a year ago.
The rest, Crafting Materials.
What is going on SE?
Please, break the cycle of dead-on-arrival 4-mans.
We zerged down all the trash with ease, I mostly didn't have to leave Cleric Stance.
Our Loots? One Hero's Ring of Healing from about a year ago.
The rest, Crafting Materials.
What is going on SE?
Please, break the cycle of dead-on-arrival 4-mans.
Last edited by Toodles; 10-29-2014 at 08:44 AM.
no the loot is anticlimactic.
dungeons are fine



Cool story OP. Go run the dungeon with a party where everyone is wearing i80 minimum instead of i100+ and you might have a more exciting experience (get a tank that doesn't know how to use cooldowns for more hair-raising fun).We zerged down all the trash with ease, I mostly didn't have to leave Cleric Stance.
Our Loots? One Hero's Ring of Healing I had to pass b/c I have one already from about a year ago.
The rest Crafting Materials.
What is going on SE?
And Fenrir fight was ridiculously anti-climactic.
The problem is that the bolded became so incredibly easy and normalized with how OP'd hunt rewards were, among other things such as ST dropping sands/oil, it ended up trivializing new content almost immediately. Combined with them shoving the old myth gear in there, there's no option for glamour either compared to our previous expert tier.
Oh, and crafting material. Even worse now that it includes things like canard breast that is used in one recipe in the entire game.
Going to run it later with some guildies in iLvL 80 and.... without none of this youtube or internet assistance.
Tonight in vent its going to be.
Maybe we will get one of the guys to stream it live on twitch."So um... wtf just happened?"
Last edited by Xystic; 10-29-2014 at 05:40 AM.


You couldn't get i110 (or weathered i100) from hunts. Only i90.


i did them all this morning. Satasha hard was hard tbh, we couldn't figure out the 2nd boss so i had to pop benediction, presence of mind, divine seal and one quickcast just to keep my bard alive when he was targeted. She popped second wind too. That was super fun
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)
Allied seals and comparatively more solderly tomes (versus roulettes) which could be exchanged into logs for sands/oil, bumping you up to 110. The only limiting factor was the weekly solderly limit, but even then the amount of seals you'd get would cover sands/oils if ST was being uncooperative in that.
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