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  1. #1
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by FallenWings View Post
    Notes:
    ...
    -Berserk and Flight or Flight are almost similiar so their application wouldn't change much. FoF is something like a 10% total increase and Berserk a few decimal points lower because of the pacification.
    -Unchained would push the WAR totals(ones with stance calculations naturally) slightly further (like no more than 3000 for damage potencies and like, 13000 for the hate potencies) purely from common sense, putting them slightly ahead.

    ...
    Quote Originally Posted by FallenWings View Post
    My post as stated... More specifically Berserk and Flight or Fight with both having roughly thesame effect on the totals.

    In summary:
    - WAR is undeniably better at BURSTING.
    - Flight or Fight is very slightly better than Berserk for overall effect.
    -Unchained is the SOLE reason WAR is superior in Hate Generation and DPS in their TANKING stance. IB as well but that's an entirely different "Beast" (hur) in itself with its own Mechanic and being a GCD skill.
    -PLD is fine where it is in its tanking stance. It has no issues maintaining aggro and for no equivalence to Unchained they get a shield. Really c'mon, people already assume this as making them better than WARs at MT.
    What my post is trying to disprove is that outside of Unchained (It's effect is a lot bigger than I thought), WAR has a supposed Enmity and DPS advantage in their tank stances. As proven, this is not the case. People like to see Maim and go OH HEY THEY'RE 20% better when they forget that PLD has CoS and SpW which is almost equivalent or BETTER than Maim. People forget that the Maim combo is actually an enmity loss in the grand scheme and that as boring as it is, flat RoH spam is just as efficient if not better.

    I don't like to calculate Crit due to its nature as an RNG variable. A PLD can also crit, and everyone would have different samples if they included crit. You can crit all the time or never at all. Hence my exclusion of Crit in the calculation would atleast provide an expected reliable minimum outcome. Naturally you can always include it into your judgement at your own disclosure, and crit does have its effects. If both classes had EXACT values in potencies then you CAN almost reliably say that WAR's crit bonus puts them ahead.

    Inner Beast is neglected due to its circumstance of calculations which I don't feel like going through. It may or may not be an increase. But I expect it to be ever so slightly, and to not forget that it takes a GCD so in the grand scheme can push out a few BB rotations which I expect it to be an Enmity lost based upon that logic. Same logic is applicable to Fracture but we all know how trash that skill is even on a WAR. It's ultimately a DPS loss in most cases since it pushes GCD's, Wrath Stacks, and TP.

    Flight or Fight DOES increase PLD's auto attacks so yeah take what you will of it.

    In regards to PLDs specifically, if your potencies increases then it would offset this balance with WAR being higher Damage in tank stances and PLD's being higher Defense as well as push PLD OT DPS further which would bring forth a silly topic of WHY PLD DO SO MUCH MORE DPS THAN WAR WHO HAS BIG AXE QQ. PLD doesn't NEED the increases. Its doing its job fine! It has its defense strength inplace of the slight disparity. If anything both tanks should be working together not fighting amongst themselves for who has the bigger epeen.

    Perhaps my posts were convoluted and I didn't express my points correctly in which I apologize. (Go back to school you illiterate chicken! /whimper D: )
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    Last edited by FallenWings; 10-07-2014 at 08:12 PM. Reason: fggn 1kchar

  2. #2
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by FallenWings View Post
    If anything both tanks should be working together not fighting amongst themselves for who has the bigger epeen.
    That is a problem in itself. This game promotes single tank strategies heavily (either intentional or not) and as long as this is the case, there will be aversion between the tank jobs who need to compete way more than the other roles.
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