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  1. #451
    Player
    Wolf_Shay's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Tancard Wolf
    World
    Malboro
    Main Class
    Arcanist Lv 41
    Quote Originally Posted by Akiza View Post
    Arcanists and the Time Mage are different names for the same class since they both use Arcane Magic which is Dimensional and Space-Time Magic. They also both use dots except they are slow, bleed, break, comet, meteor and Shadow Flare which acts like a dark version of flare.

    Summoner would summon primals by using dimensional magic.
    Do us all a favor and cite your reasonings WITHIN FFXIV's lore. Each game has different rules, options, and playstyles. Even the games that offer similar content still play differently. Your arguments are that the SMN of 14 are not the Summoners of other games which is comparing a florida orange to a blood orange. Might have orange in the name, but the fruits play the game differently.
    (0)

  2. #452
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Wolf_Shay View Post
    Do us all a favor and cite your reasonings WITHIN FFXIV's lore. Each game has different rules, options, and playstyles. Even the games that offer similar content still play differently. Your arguments are that the SMN of 14 are not the Summoners of other games which is comparing a florida orange to a blood orange. Might have orange in the name, but the fruits play the game differently.
    Lore isn't an excuse as to why a class/job is a certain way or have certain abilities. I defined both lore and class for you to clear up any confusions.
    Class Lore- The collective knowledge, history and mythology of the class
    Character Class- The aggregate of several abilities and aptitudes, and detail aspects of background and social standing or impose behavior restrictions.

    In the context of Final Fantasy XIV A Realm Reborn it means that Arcanist and Summoner don't represent what they are suppose to be and should either be reworked to reflect their name or have their name changed.
    Collection of abilities and traits that fall under Arcanists are split between two categories are Dark which includes Break, Bleed, Energy Drain, Tri-Disaster, Slow, Slow II, Dark, Dark II, Gravity, Gravity II, Aether Flow, Ruin, Ruin II and Shadow Flare tweaked to deal 260 dark damage to all enemies nearby. Under Light we have Cure, Cure II, Bubble, Haste, Haste II, Float, Reflect, Reflect II, Vanish and Vanish II.
    Collection of abilities and traits that fall under Summoner are Summon Magic, Enhanced Pet Trait, Pet buffs and Boss level Pets.
    (0)

  3. #453
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Akiza View Post
    Snip
    Akiza, SE isn't going to rewrite the whole game again just because you want SMN's to be OP and flashier.
    It's time to let go...
    (5)

  4. #454
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mimilu View Post
    Akiza, SE isn't going to rewrite the whole game again just because you want SMN's to be OP and flashier.
    It's time to let go...
    Arguing with Akiza is akin to arguing with a rock. If I were you, I'd spend my energy elsewhere.
    (2)

  5. #455
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Akiza View Post
    Class Lore- The collective knowledge, history and mythology of the class
    Character Class- The aggregate of several abilities and aptitudes, and detail aspects of background and social standing or impose behavior restrictions.

    In the context of Final Fantasy XIV A Realm Reborn it means that Arcanist and Summoner don't represent what they are suppose to be and should either be reworked to reflect their name or have their name changed.
    funny thing about all this. the past does not dictate the future. SE wants x-class to behave so and so way, they can. using your own words here; "in the context of Final Fantasy XIV A Realm Reborn" Arcanist and Summoner are doing exactly what the developers wanted them to do in this game. at no point was the power to decide anything handing to Akiza to say "hey, you made this class perform wrong".
    (1)

  6. #456
    Player
    hdepaula's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    51
    Character
    Emil Taylor
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    let it go ppl, with gazillion problems happening right now with the game why would they try to fix something that is working 110% fine. think about it...think about all the problems,issues,glitches and errors this game has and now think about the ARC class...these "issues" are 1000000x small compared to the bad things happening. Learn to let it go, go spend your energy somewhere else, maybe go to another page and complain about atma 'cause while youre here still complaining about the class, someone might be done with the class, has ilv110 on it, killed more than 1,000,000 fiends with it, and youre still here saying "its not working", well maybe youre not trying hard enough. A person who loves being an ARC will overlook the clothing, the powers, the pets and all these "issues" you ppl posted about. Maybe ARC is not for you, have you thought about that? be a BLM or a WHM and move on.
    (0)

  7. #457
    Player
    Eraqus's Avatar
    Join Date
    Aug 2014
    Location
    Ishgard
    Posts
    209
    Character
    Eraqus Yensid
    World
    Balmung
    Main Class
    Astrologian Lv 60
    The thing is that the Class is in fact working. But what we r complaining is that it DOSENT fit the lore and the description of what a real summoner is. Just that. For example. Just changs visual effect of skills and chamge names. Its good enough.
    (0)

  8. #458
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    It fits the lore and description of what a summoner is in FFXIV.
    This is not any other game, stop thinking as such. And ignore anything Akiza posts because he just makes up shit
    (3)

  9. #459
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Madoka View Post
    It fits the lore and description of what a summoner is in FFXIV.
    This is not any other game, stop thinking as such. And ignore anything Akiza posts because he just makes up shit
    The lore is vague on what abilities a class should have in FFXIV
    Arcanists universally have access to all forms of magic elemental, healing and non-elemental in the case of WoW there are three different specs their Pet specialization demonology uses DOT Space-Time and Dimensional Magic with 2 or disease spells.

    FFXIV followed the WoW model for their Arcanist/Summoner but instead of staying true to the class/job decided to turn the Arcanist into a Affliction Mage mainly using diseases for DOT instead Dimensional and Space-Time Magic and the Summoner doesn't even have a Pet spec similar to Demonology.
    The reason why WoW was great was because they took what Everquest did and made it 10 times better
    FFXIV took the Pet class from WoW gutted it making it 10 times worse.
    (0)

  10. #460
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    @Akiza-
    Why do you keep insisting Arcanists/Summoner should use space/time/dimensional magic? What is that based on? Its not other Final fantasy titles. Why do you keep insisting summoner should be focused on their pets? Final Fantasy 11 was the only other time the summoner was a pet class. Why do you keep insisting they shouldn't use diseases? Bio, Virus, and Miasma are all spells from previous Final Fantasies.

    Once again ALL magic in ff14 is derived from controlling Aether. The methods to do so are separated by guild/school/color. Mages use these "spells" to control the aether to perform magics to complete their jobs' role-

    “Conjury calls upon the elements of earth, wind, and water and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell. Versed also in magicks that restore and strengthen, conjurers are regarded as accomplished healers.”
    —Game Description

    “In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. Thus armed, the thaumaturge is capable of wreaking considerable havoc via ruinous spells and curses.”
    —Game Description

    “Adepts of the art of arcanum derive their might from symbols of power born of geometric techniques hailing from across the southern seas. Held within occult grimoires, these symbols lend shape to the arcanist's aether, thereby allowing him to produce myriad powerful spells. Using the selfsame symbols to unlock the latent power contained within gemstones, arcanists are also able to summon forth the familiar known as Carbuncle to carry out their bidding.”
    —Game Description

    Think of aether like the visible light spectrum. White mages nature attunement allows them to control the aether with short "wave lengths" like ultra violet rays. While black mages control aether with long "wave lengths" like radio waves. Its all derived from the same place but offers different uses.
    (6)
    Last edited by Einheri; 10-02-2014 at 05:13 AM.

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