Sure not. I cannot give you overall Numbers. But you can look how many do have the PSN achievement.
The actual number is 7.70%
Sure not. I cannot give you overall Numbers. But you can look how many do have the PSN achievement.
The actual number is 7.70%
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
This game has a significant PC population. That number is worthless.Sure not. I cannot give you overall Numbers. But you can look how many do have the PSN achievement.
The actual number is 7.70%


Significant PC population that is maybe just a bit larger than PSN players. That number wont change much if you just put all the platforms together. Even if it goes as high as 15.40% still is a considerable low part of the playerbase.
Coils need the Story mode.
No it isn't. This game is not played on PSN by very many people. The US market has been stated by Yoshi to be heavily weighted towards PC. Again, that number is worthless.Significant PC population that is maybe just a bit larger than PSN players. That number wont change much if you just put all the platforms together. Even if it goes as high as 15.40% still is a considerable low part of the playerbase.
Coils need the Story mode.
Its a relative, not an absolute number. Maybe the overall number differ a little bit, but not as much you may expect.
The difference to PC players is where?
Last edited by KarstenS; 09-30-2014 at 07:25 PM.



I'm almost 100% sure this does NOT include the Japanese PS3/4 players.Sure not. I cannot give you overall Numbers. But you can look how many do have the PSN achievement.
The actual number is 7.70%



Let's be real please.My friend Audacity asked me to post this, as he has hit his forum post limit for the day:
I may have a solution for you OP:
According to your lodestone, You cleared Turn 5 in April. So therefore. If you want to view your cutscene so badly, you can do so from the comfort of your inn room.
But it begs the question, How the hell did you forget that you killed Twin 6 months ago, And why have you made a thread begging SE to let you have an easy kill when you in fact, Killed this fight without echo and when the lockout was still in place?
It could only mean a couple of things
1: You're not the original owner of your account
2: You got massively carried or had ingested a large amount of foreign substance during your turn 5 kill.
To be honest I'm not sure what's worse, Not being able to kill Twin with Echo or the above 2 points.
Or maybe you're just the best troll ever and have managed to lead a large number of people on for 26 pages. Which in that case. GG, well played, Thanks for coming.
Enjoy your cutscene!
-Aud
First of all, yeah I have beaten T5. Long ago. Though echo was here (I didn't get the chance to practice it long before 2.2 and we had no will to hit our heads on the wall removing echo. our choice). Yet I am asking for a story mode not for me (on T5 at least), but for all those players who don't have my luck/partners (they all scattered a few days after that kill) or even skill (for what I'm worth). Also I talked about story mode for all the coil eventually, not handed out right off the bat.
Then now, in which way is my lodestone profile relevant to the matter ? I beat T5 already so I have no right to say some people find it too hard ? Or I didn't beat T6 so I have no right to ask for hand outs ? Please enlighten me on that.
Because everyone knows how much PS3/PS4 players are all baddies and can't ever achieve a single thing in this game, thus their numbers (which are percentage, not mean numbers, mind you) are totally irrelevant to the matter
/sarcasm
These numbers would be accurate, if they weren't about all the games ever bought on PS3/PS4. It does not remove the people who left from the equation.
This number is "total players who beat T5" divided by "total players who ever played the game", THUS not totally relevant (because it cannot reflect the actual player base at the moment).
However, your counter argument is irrelevant because you ignore the fact that percentages based on a significant portion of players carry on to the whole player base. I'm not even talking about the fact that is there are more PC players than PS3/4, there are also most likely way more PC players who left (if you only look at raw numbers).
While it may be true, that doesn't mean JP players are god-like skilled and have a much higher rate of completion. Doesn't change the point I addressed above.
Edit :
Also for whoever talked about 2k people clearing SCoB. If I recall correctly, the number of active players is around 500k. That makes 0.4% of the player base having access to the new content when it comes out. See the problem for those who want to experiment the story ? Currently (assuming these numbers are somewhat accurate), you'd lock 95% (let's take a huge error margin of 1000%) of the players out of it.
People talking about a waste of development time, which is the worst ?
=> content with some of the mechanics cut off (little development time, 100% of the game population can beat it or be carried hard through it like HM primals now. They won't have access to regular mode so they won't damage your "capable sphere" for upper hand content, and if they manage to come they would have deserved it with a regular kill).
=> regular content requiring 6 month of development time that 6 month after less than 5% of the player base will even have access to.
I may be wrong, but desert content is more of a waste of development time if less than 50% of the player base had ever access to it.
Last edited by Kuwagami; 09-30-2014 at 06:07 PM.



If I recall, Naoki said this was within their expected range. So it's likely they don't expect more than 1% of the total active subscriber base to complete their hardest raid (if we take that 500k number).
It does seem like they are wasting development time for less than 1% of the population. Yet they have to make that content so players have a reason to keep playing while simultaneously not making that content too easy so that people don't burn through it.
It's also worth noting that PSN achievements don't auto sync with the game, this means anyone who got the game for either system, gave it a try and went with playing on PC and cleared T5 is counted as not having it cleared in that tally. Also account for people who started playing and quit before trying T5 or even getting to lv50 and the number becomes even less viable.
I know a good number of people who haven't cleared T5, but for most of them it's not because they are incapable but because people talking about it like it's something only the hard core can clear makes them afraid of it >.>
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