Quote Originally Posted by Jodou View Post
I remember a time when there were no PvP servers, just servers. The concept that PvE had segregated servers was absurd and there was no hiding on such a server from PvP. Filthy casuals ruined it for us PK's.
Aion and NCsoft would like to share a world with you.
Aion is the perfect example of a game which could have been a huge success, and lost tons of players with their PvEvP mixed servers.
A game working perfectly in Korea, was failing in NA because players were doing & exploting stuff neither devs nor other Korean players were doing for easy Abyss Points (perma rifting, glide & radar hacks, etc).

Ok the game had other problems like it's awful RNG (Fenris/Miragent pants anyone?) but if you went to the forums it was thread after thread of ppl asking for a PvE server or leaving the game because they were getting ganked 24/7.

It took a lot of time for NCsoft to realize how to fix that, they made some horrible fixes (rifting debuffs), game went F2P, and they finally made a PvE server and everyone happy.
I guess they learnt from those mistakes and that's why GW2 has PVP in specified areas only and Blade & Soul will have a flag system for open world PVP (you join a faction, you get a dobok, and if you equip it you auto-flag yourself for PVP vs the other factions).