Page 19 of 22 FirstFirst ... 9 17 18 19 20 21 ... LastLast
Results 181 to 190 of 213
  1. #181
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Tanaka was set up to fail. I don't think he's a terrible producer and the contraints he was working with (It must NOT be ANYTHING REMOTELY LIKE XI) really tied his hands. I'd rather YoshiP be in charge, but he does STILL need to listen to not only us, but others within the organization who have headed successful projects. Tanaka is one of those folks. He led some really awesome stuff from XI. He didn't sweat the small things so to speak (meaning he didn't use something as trivial as mog houses in his war on RMT. He didn't make it into an "achievement"; the pinnacle of your gaming career). Many of the things he did made sense. Goblin patrols being set in common RMT fishing holes, for example. He's got a proven track record no matter what you want to cite regarding XIV... and I agree it was a failure.

    Don't condemn the man without looking at the whole picture.
    (7)

  2. #182
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by SythSynner View Post
    Right, this is what I mean. Now I stop playing a bit after 2.1 came out, I just got back into the game about a month ago. So plz, once again, correct me if I am wrong. But between Headstart and 2.1 NA Data Centers went down often. (If I am not mistaken, more then the JP Data Centers). While I been back I have again seen where the NA was down while JP was up.
    Yes, the game had issues back at launch that were definitely server related. Odin crashing whole servers as a good example. This problem has gone away completely since then and hasn't been a problem in a while. The only time we see problems are when literally hundreds of players are in the same place and only Hunts have done that recently.

    You also need to remember that one big mistake they made was underestimating the North American interest in the game. They didn't have enough servers ready to handle the sheer amount of people who bought the game. That's why they launched so many new servers within that first month, and had to stop online sales of the game for a few weeks. This was a large reason why the servers went down so often.

    Really though how many MMO's nail this on day 1? Most have issues with connections and server stability in the first weeks.
    (2)
    Last edited by Tiggy; 09-25-2014 at 02:00 AM.

  3. #183
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I seriously doubt 1.0 failed for being pushed out quickly. It just wasn't fully fleshed out or even thought out.
    (5)

  4. #184
    Player
    Koanyan's Avatar
    Join Date
    Apr 2012
    Posts
    9
    Character
    Koanyan Draconis
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Souljacker View Post
    snip
    I don't condemn Tanaka , he have done a great work on XI , XIV 1.0 could have been a great game if no big server problem and some other problem. I still play XI , I'm not like some who have stop play when Abyssea expansion have hit and say that is crap now. I have stay , have accept change , because without change a MMO can't survive . That is true for XI , like that is true for XIV. Like I said in my first post XI like XIV in my opinion are good MMO but they have some crap point , but all MMO have crap point. The best of the world MMO will have.

    After to come back to Tanaka , he have work on great game(xenogear omg i love you) , have done great game(XI) , have done a bad release of one game(XIV).He work on a new game that seem great.
    What I want to point isn't : Tanaka have done crap work , is to answer to WeiShan saying yoshi-p have done nothing , he have only come take the idea that was here from Tanaka and that is all.


    For house do I agree that is a bad move : yes.
    (1)
    Last edited by Koanyan; 09-25-2014 at 03:13 AM. Reason: To add last sentence

  5. #185
    Player
    SythSynner's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sippie Cup
    World
    Tonberry
    Main Class
    Black Mage Lv 61
    Quote Originally Posted by Tiggy View Post
    -snippy snip
    That is true. I also forgot about most of what you said. You make a point. Thank you for explaining without being rude. +1
    (1)

  6. #186
    Player WeiShan's Avatar
    Join Date
    Apr 2014
    Posts
    54
    Character
    Wei Shan
    World
    Aegis
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by Koanyan View Post
    and it letting them free to do what they want, so basically all that was in 1.0 wasn't the work of Tanaka if what he have said is true.
    The developers had worked with Tanaka for years.Tanaka thought they knew how to do it.
    & the job system, Faction leves,8 man dungeons,NMs in 1.0,all were better than the current design (thanks to Yoshida's theme park philosophy in ARR)
    the fault of Tanaka was he released an unfinished product.

    ARR is a complete product, but the game direction is meh


    Quote Originally Posted by Musashidon View Post
    once again no. this is solely your opinion and not a fact.
    the fact is I joined 3 FCs, they used to be very active, now all of them are dead silent


    Quote Originally Posted by Musashidon View Post
    once again no. this is solely your opinion and not a fact.

    proves what? you know 3 fcs that quit the game? pls just stop acting like you know better. if you don't like the game fine if you like 11 and how 1.0 was fine but it doesn't make the ff14 any less popular or successful.
    from an investor's perspective,ARR is a success,
    from a player's perspective, it's not

    Quote Originally Posted by Exstal View Post
    And until both investors and players deem ARR a failure, it'll continue on its path.
    I am sure it will, just like those wow clones,die in one or two years
    to me & my FC mates, the game is already dead,we don't want to play it anymore (my FCs aren't small, two of them had 100+memebers)

    XI/XIV1.23 are still alive in some people's heart
    (3)
    Last edited by WeiShan; 09-25-2014 at 04:02 AM.

  7. #187
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by WeiShan View Post
    The developers had worked with Tanaka for years.Tanaka though they knew how to do it.
    & the job system, Faction leves,8 man dungeons,NMs in 1.0,all were better than the current design (thanks to Yoshida's theme park philosophy in ARR)
    the fault of Tanaka was he released an unfinished product.
    once again no. this is solely your opinion and not a fact.


    Quote Originally Posted by WeiShan View Post
    the fact is I joined 3 FCs, they used to be very active, now all of them are dead silent
    proves what? you know 3 fcs that quit the game? pls just stop acting like you know better. if you don't like the game fine if you like 11 and how 1.0 was fine but it doesn't make the ff14 any less popular or successful.




    Quote Originally Posted by WeiShan View Post
    from an investor's perspective,ARR is a success,
    from a player's perspective, it's not
    once again no. it is successful if it wasn't people wouldn't play it.

    your opinion isn't a fact how many times does someone have to say it before you will see this.

    players like ARR.
    (7)
    Last edited by Musashidon; 09-25-2014 at 03:51 AM.

  8. #188
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by WeiShan View Post
    from an investor's perspective,ARR is a success,
    from a player's perspective, it's not
    And until both investors and players deem ARR a failure, it'll continue on its path.
    (4)

  9. #189
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by WeiShan View Post
    The developers had worked with Tanaka for years.Tanaka thought they knew how to do it.
    & the job system, Faction leves,8 man dungeons,NMs in 1.0,all were better than the current design (thanks to Yoshida's theme park philosophy in ARR)
    the fault of Tanaka was he released an unfinished product.

    ARR is a complete product, but the game direction is meh

    the fact is I joined 3 FCs, they used to be very active, now all of them are dead silent

    from an investor's perspective,ARR is a success,
    from a player's perspective, it's not
    You do not represent me. I didnt give you any authorization to voice for me. I am perfectly happy with this game, especially after I have tried the Destiny. Do not self-proclaim yourself to speak for entire FF14 community.
    (6)

  10. #190
    Player
    Bucy's Avatar
    Join Date
    Dec 2013
    Posts
    125
    Character
    Bucy Stark
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I'm a bit disappointed with how every patch they come up with a way to bribe players into playing old content. It's like they know how boring the old content is, so instead of making new content, they implement something that "forces" us to play the old content (Animus, Nexus, exclusive mats that have a 0.0001% droprate).

    I'm willing to put up with it, assuming it will stop with 3.0.
    (8)

Page 19 of 22 FirstFirst ... 9 17 18 19 20 21 ... LastLast

Tags for this Thread