Quote Originally Posted by Viridiana View Post
Snip
Your post can be pretty much summarized by the want of mechanics that people can enjoy while being challenging. The thing is this: what people enjoy and what is considered fun is entirely subjective. Halting or slowing down DPS is a mechanic that's been in MMO for a long time and honestly, it's not a half bad mechanic because it prevents people just zerging specifics encounter to bypass other mechanics therefore making the fight entirely trivial. It's not that big of an issue either. Just wait a little, transition correctly, then continue to DPS.

Quote Originally Posted by Alukah View Post
You're wasting your time here, some of these people are used to XI's trash combat system, where tanks had no proper tanking tools and people had to sit around to not get aggro.
Yeah, I don't say that often but I agree with Tupsi here. You have no idea what you're talking about.