No.
[dev1032] The following conjurer-specific spells have been introduced:
Raise II
Restore the breath of life, reviving a KO’d target.
Weakness and Brink of Death effects last for 1 minute.
Learned: Conjurer, Rank 38
Cast Time: 10 sec. Recast Time: 2.5 min. / MP Cost: 186 / Action Bar Cost: 2
Rebirth
Restore the breath of life, reviving a KO’d target.
Target suffers no Weakness or Brink of Death effects.
Learned: Conjurer, Rank 50
Cast Time: 10 sec. Recast Time: 30 min. / MP Cost: 231 / Action Bar Cost: 2
Curega
Grant succor and ease suffering, restoring HP of the target and nearby party members.
Learned: Conjurer, Rank 16
Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 112 / Action Bar Cost: 2
Curega II
Grant succor and ease suffering, restoring HP of the target and nearby party members.
Learned: Conjurer, Rank 30
Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 187 / Action Bar Cost: 2
( '-')Believe those who are seeking the truth. Doubt those who find it.
So who keeps fk'ing missing just how strong THM's offensive ability already is? Aside from crappy cooldowns on Dia/Bio, THM will be a DD that can also drop heals with insanely potent regens.
Sure, people who think that everything has to play like FFXI will rage, but I'll still happily take a THM to a dungeon, that's 2 roles filled with 1 party slot, both of which it will do effectively enough.
"There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein
Paragraphs... yes please? >.<I am very unpleased with this shift in change to THM. I do belive that THM was OP, but they just nerfed it to the point where no one is going to want them in the party. I see with the time limit on raids people are going to want 1-2tanks,4-5DD's, and 2 main healers. So 1-2tank's,4-5dd's, and 2main healers. Skillful play, is good, but doesnt Yoshi-P want us to have the freedom to play how we want to?? These changes are forcing us to play classes specfic to there roles, and not venture out and play solo to accomplish the same goals as a party setup would. I loved rdm of ffxi, because if you had the skillset you could solo all the content in the game. What happened to fostering solo gameplay!? These changes are suggesting that you play with a group and play the specific role, and be locked into that role. So elitest, can now boast about how much better they are than everyone else.. That however doesnt bother me soo much, just doesnt give the game the kind of freedom it had before this nerf. Higher costs of mp is rediculious! "MP management" you people say!! You do realize Curaga II==> 186MP!? That is insane! I have 1400mp as a 50con/thm, yes i play both, and that is about 7times i can cast a very important spell, that doesnt include the other spells that are just important, raise, rebirth, ect. I embrace the challenge, but at the same time i dislike this nerf, and raising the mp consumption was a very bad call. I have supported all the changes, and reforms to this game, until i read these patch notes today. I am not into flaming the forums with negative energy, but in reality this is just a bad bad idea. "The cost of MP" is what im mainly complaining about. The nerf to THM is very much justified, but the way they implemented the adjustments, well they need to be revaluted and maybe a new line of adjustments for con/thm needs to be looked into. Yoshi-P. I respect your work, and ideas, but this was over the top for me. Please do something about this asap.
I'm just a bun boy, doing bun boy things.
not that bad
I'm so glad, finally THM is NOT a healer anymore
only Sacrifice/Cure for myself and no need any responsible for anyone's life
leave the healing duty to CONI'm a DD
hey, you people complained, and you got what you wanted, now deal.
Yeah makes me wish I had logged on for one last fun time before they ruined the only DoW/M class I actually enjoyed playing
Good luck getting invited over real DD classes that have defense that is something more than a wet paper bag.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.