Hmm, they were already with 1.21 easy after CC and AV gave you better gear. Implementing of the job system also made them easy.2. Challenging boss fights -- Remember the Deepvoid Slave (now known as Taulurd) and Batraal in 1.18? They are complete jokes today compared to back then. And it had nothing to do with animation lock or interface lag. Those fights were 100% well designed challenging mechanics.
Last edited by Felis; 09-10-2014 at 05:39 AM.
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